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Glacier_TEX_Format
DronCode edited this page Jul 4, 2020
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1 revision
public struct TEXHeader
{
public uint table1Offset;
public uint table2Offset;
public uint unk1;
public uint unk2;
}
public struct FileData
{
public uint mipMapLevelSize;
public byte[] data;
}
public struct TEXEntry
{
public uint fileSize;
public char[] type1;
public char[] type2;
public uint index;
public ushort height;
public ushort width;
public uint numOfMipMaps;
public uint unk1;
public uint unk2;
public uint unk3;
public byte[] fileName;
public List<FileData> fileData;
public byte[] palData;
public uint indicesCount;
public uint[] indices;
}
public struct TEX
{
public TEXHeader texHeader;
public List<TEXEntry> entries;
public uint[] table1Offsets;
public uint[] table2Offsets;
}