forked from godotengine/godot
-
Notifications
You must be signed in to change notification settings - Fork 3
/
methods.py
1547 lines (1292 loc) · 58.1 KB
/
methods.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
import os
import sys
import re
import glob
import subprocess
from collections import OrderedDict
from collections.abc import Mapping
from typing import Iterator
from pathlib import Path
from os.path import normpath, basename
# Get the "Godot" folder name ahead of time
base_folder_path = str(os.path.abspath(Path(__file__).parent)) + "/"
base_folder_only = os.path.basename(os.path.normpath(base_folder_path))
# Listing all the folders we have converted
# for SCU in scu_builders.py
_scu_folders = set()
def set_scu_folders(scu_folders):
global _scu_folders
_scu_folders = scu_folders
def add_source_files_orig(self, sources, files, allow_gen=False):
# Convert string to list of absolute paths (including expanding wildcard)
if isinstance(files, (str, bytes)):
# Keep SCons project-absolute path as they are (no wildcard support)
if files.startswith("#"):
if "*" in files:
print("ERROR: Wildcards can't be expanded in SCons project-absolute path: '{}'".format(files))
return
files = [files]
else:
# Exclude .gen.cpp files from globbing, to avoid including obsolete ones.
# They should instead be added manually.
skip_gen_cpp = "*" in files
dir_path = self.Dir(".").abspath
files = sorted(glob.glob(dir_path + "/" + files))
if skip_gen_cpp and not allow_gen:
files = [f for f in files if not f.endswith(".gen.cpp")]
# Add each path as compiled Object following environment (self) configuration
for path in files:
obj = self.Object(path)
if obj in sources:
print('WARNING: Object "{}" already included in environment sources.'.format(obj))
continue
sources.append(obj)
# The section name is used for checking
# the hash table to see whether the folder
# is included in the SCU build.
# It will be something like "core/math".
def _find_scu_section_name(subdir):
section_path = os.path.abspath(subdir) + "/"
folders = []
folder = ""
for i in range(8):
folder = os.path.dirname(section_path)
folder = os.path.basename(folder)
if folder == base_folder_only:
break
folders += [folder]
section_path += "../"
section_path = os.path.abspath(section_path) + "/"
section_name = ""
for n in range(len(folders)):
# section_name += folders[len(folders) - n - 1] + " "
section_name += folders[len(folders) - n - 1]
if n != (len(folders) - 1):
section_name += "/"
return section_name
def add_source_files_scu(self, sources, files, allow_gen=False):
if self["scu_build"] and isinstance(files, str):
if "*." not in files:
return False
# If the files are in a subdirectory, we want to create the scu gen
# files inside this subdirectory.
subdir = os.path.dirname(files)
if subdir != "":
subdir += "/"
section_name = _find_scu_section_name(subdir)
# if the section name is in the hash table?
# i.e. is it part of the SCU build?
global _scu_folders
if section_name not in (_scu_folders):
return False
# Add all the gen.cpp files in the SCU directory
add_source_files_orig(self, sources, subdir + "scu/scu_*.gen.cpp", True)
return True
return False
# Either builds the folder using the SCU system,
# or reverts to regular build.
def add_source_files(self, sources, files, allow_gen=False):
if not add_source_files_scu(self, sources, files, allow_gen):
# Wraps the original function when scu build is not active.
add_source_files_orig(self, sources, files, allow_gen)
return False
return True
def disable_warnings(self):
# 'self' is the environment
if self.msvc:
# We have to remove existing warning level defines before appending /w,
# otherwise we get: "warning D9025 : overriding '/W3' with '/w'"
self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
self["CFLAGS"] = [x for x in self["CFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not (x.startswith("/W") or x.startswith("/w"))]
self.AppendUnique(CCFLAGS=["/w"])
else:
self.AppendUnique(CCFLAGS=["-w"])
def force_optimization_on_debug(self):
# 'self' is the environment
if self["target"] == "template_release":
return
if self.msvc:
# We have to remove existing optimization level defines before appending /O2,
# otherwise we get: "warning D9025 : overriding '/0d' with '/02'"
self["CCFLAGS"] = [x for x in self["CCFLAGS"] if not x.startswith("/O")]
self["CFLAGS"] = [x for x in self["CFLAGS"] if not x.startswith("/O")]
self["CXXFLAGS"] = [x for x in self["CXXFLAGS"] if not x.startswith("/O")]
self.AppendUnique(CCFLAGS=["/O2"])
else:
self.AppendUnique(CCFLAGS=["-O3"])
def add_module_version_string(self, s):
self.module_version_string += "." + s
def get_version_info(module_version_string="", silent=False):
build_name = "custom_build"
if os.getenv("BUILD_NAME") != None:
build_name = str(os.getenv("BUILD_NAME"))
if not silent:
print(f"Using custom build name: '{build_name}'.")
import version
version_info = {
"short_name": str(version.short_name),
"name": str(version.name),
"major": int(version.major),
"minor": int(version.minor),
"patch": int(version.patch),
"status": str(version.status),
"build": str(build_name),
"module_config": str(version.module_config) + module_version_string,
"website": str(version.website),
"docs_branch": str(version.docs),
}
# For dev snapshots (alpha, beta, RC, etc.) we do not commit status change to Git,
# so this define provides a way to override it without having to modify the source.
if os.getenv("GODOT_VERSION_STATUS") != None:
version_info["status"] = str(os.getenv("GODOT_VERSION_STATUS"))
if not silent:
print(f"Using version status '{version_info['status']}', overriding the original '{version.status}'.")
# Parse Git hash if we're in a Git repo.
githash = ""
gitfolder = ".git"
if os.path.isfile(".git"):
module_folder = open(".git", "r").readline().strip()
if module_folder.startswith("gitdir: "):
gitfolder = module_folder[8:]
if os.path.isfile(os.path.join(gitfolder, "HEAD")):
head = open(os.path.join(gitfolder, "HEAD"), "r", encoding="utf8").readline().strip()
if head.startswith("ref: "):
ref = head[5:]
# If this directory is a Git worktree instead of a root clone.
parts = gitfolder.split("/")
if len(parts) > 2 and parts[-2] == "worktrees":
gitfolder = "/".join(parts[0:-2])
head = os.path.join(gitfolder, ref)
packedrefs = os.path.join(gitfolder, "packed-refs")
if os.path.isfile(head):
githash = open(head, "r").readline().strip()
elif os.path.isfile(packedrefs):
# Git may pack refs into a single file. This code searches .git/packed-refs file for the current ref's hash.
# https://mirrors.edge.kernel.org/pub/software/scm/git/docs/git-pack-refs.html
for line in open(packedrefs, "r").read().splitlines():
if line.startswith("#"):
continue
(line_hash, line_ref) = line.split(" ")
if ref == line_ref:
githash = line_hash
break
else:
githash = head
version_info["git_hash"] = githash
return version_info
def generate_version_header(module_version_string=""):
version_info = get_version_info(module_version_string)
# NOTE: It is safe to generate these files here, since this is still executed serially.
f = open("core/version_generated.gen.h", "w")
f.write(
"""/* THIS FILE IS GENERATED DO NOT EDIT */
#ifndef VERSION_GENERATED_GEN_H
#define VERSION_GENERATED_GEN_H
#define VERSION_SHORT_NAME "{short_name}"
#define VERSION_NAME "{name}"
#define VERSION_MAJOR {major}
#define VERSION_MINOR {minor}
#define VERSION_PATCH {patch}
#define VERSION_STATUS "{status}"
#define VERSION_BUILD "{build}"
#define VERSION_MODULE_CONFIG "{module_config}"
#define VERSION_WEBSITE "{website}"
#define VERSION_DOCS_BRANCH "{docs_branch}"
#define VERSION_DOCS_URL "https://docs.godotengine.org/en/" VERSION_DOCS_BRANCH
#endif // VERSION_GENERATED_GEN_H
""".format(
**version_info
)
)
f.close()
fhash = open("core/version_hash.gen.cpp", "w")
fhash.write(
"""/* THIS FILE IS GENERATED DO NOT EDIT */
#include "core/version.h"
const char *const VERSION_HASH = "{git_hash}";
""".format(
**version_info
)
)
fhash.close()
def parse_cg_file(fname, uniforms, sizes, conditionals):
fs = open(fname, "r")
line = fs.readline()
while line:
if re.match(r"^\s*uniform", line):
res = re.match(r"uniform ([\d\w]*) ([\d\w]*)")
type = res.groups(1)
name = res.groups(2)
uniforms.append(name)
if type.find("texobj") != -1:
sizes.append(1)
else:
t = re.match(r"float(\d)x(\d)", type)
if t:
sizes.append(int(t.groups(1)) * int(t.groups(2)))
else:
t = re.match(r"float(\d)", type)
sizes.append(int(t.groups(1)))
if line.find("[branch]") != -1:
conditionals.append(name)
line = fs.readline()
fs.close()
def get_cmdline_bool(option, default):
"""We use `ARGUMENTS.get()` to check if options were manually overridden on the command line,
and SCons' _text2bool helper to convert them to booleans, otherwise they're handled as strings.
"""
from SCons.Script import ARGUMENTS
from SCons.Variables.BoolVariable import _text2bool
cmdline_val = ARGUMENTS.get(option)
if cmdline_val is not None:
return _text2bool(cmdline_val)
else:
return default
def detect_modules(search_path, recursive=False):
"""Detects and collects a list of C++ modules at specified path
`search_path` - a directory path containing modules. The path may point to
a single module, which may have other nested modules. A module must have
"register_types.h", "SCsub", "config.py" files created to be detected.
`recursive` - if `True`, then all subdirectories are searched for modules as
specified by the `search_path`, otherwise collects all modules under the
`search_path` directory. If the `search_path` is a module, it is collected
in all cases.
Returns an `OrderedDict` with module names as keys, and directory paths as
values. If a path is relative, then it is a built-in module. If a path is
absolute, then it is a custom module collected outside of the engine source.
"""
modules = OrderedDict()
def add_module(path):
module_name = os.path.basename(path)
module_path = path.replace("\\", "/") # win32
modules[module_name] = module_path
def is_engine(path):
# Prevent recursively detecting modules in self and other
# Godot sources when using `custom_modules` build option.
version_path = os.path.join(path, "version.py")
if os.path.exists(version_path):
with open(version_path) as f:
if 'short_name = "godot"' in f.read():
return True
return False
def get_files(path):
files = glob.glob(os.path.join(path, "*"))
# Sort so that `register_module_types` does not change that often,
# and plugins are registered in alphabetic order as well.
files.sort()
return files
if not recursive:
if is_module(search_path):
add_module(search_path)
for path in get_files(search_path):
if is_engine(path):
continue
if is_module(path):
add_module(path)
else:
to_search = [search_path]
while to_search:
path = to_search.pop()
if is_module(path):
add_module(path)
for child in get_files(path):
if not os.path.isdir(child):
continue
if is_engine(child):
continue
to_search.insert(0, child)
return modules
def is_module(path):
if not os.path.isdir(path):
return False
must_exist = ["register_types.h", "SCsub", "config.py"]
for f in must_exist:
if not os.path.exists(os.path.join(path, f)):
return False
return True
def write_disabled_classes(class_list):
f = open("core/disabled_classes.gen.h", "w")
f.write("/* THIS FILE IS GENERATED DO NOT EDIT */\n")
f.write("#ifndef DISABLED_CLASSES_GEN_H\n")
f.write("#define DISABLED_CLASSES_GEN_H\n\n")
for c in class_list:
cs = c.strip()
if cs != "":
f.write("#define ClassDB_Disable_" + cs + " 1\n")
f.write("\n#endif\n")
def write_modules(modules):
includes_cpp = ""
initialize_cpp = ""
uninitialize_cpp = ""
for name, path in modules.items():
try:
with open(os.path.join(path, "register_types.h")):
includes_cpp += '#include "' + path + '/register_types.h"\n'
initialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
initialize_cpp += "\tinitialize_" + name + "_module(p_level);\n"
initialize_cpp += "#endif\n"
uninitialize_cpp += "#ifdef MODULE_" + name.upper() + "_ENABLED\n"
uninitialize_cpp += "\tuninitialize_" + name + "_module(p_level);\n"
uninitialize_cpp += "#endif\n"
except OSError:
pass
modules_cpp = """// register_module_types.gen.cpp
/* THIS FILE IS GENERATED DO NOT EDIT */
#include "register_module_types.h"
#include "modules/modules_enabled.gen.h"
%s
void initialize_modules(ModuleInitializationLevel p_level) {
%s
}
void uninitialize_modules(ModuleInitializationLevel p_level) {
%s
}
""" % (
includes_cpp,
initialize_cpp,
uninitialize_cpp,
)
# NOTE: It is safe to generate this file here, since this is still executed serially
with open("modules/register_module_types.gen.cpp", "w") as f:
f.write(modules_cpp)
def convert_custom_modules_path(path):
if not path:
return path
path = os.path.realpath(os.path.expanduser(os.path.expandvars(path)))
err_msg = "Build option 'custom_modules' must %s"
if not os.path.isdir(path):
raise ValueError(err_msg % "point to an existing directory.")
if path == os.path.realpath("modules"):
raise ValueError(err_msg % "be a directory other than built-in `modules` directory.")
return path
def disable_module(self):
self.disabled_modules.append(self.current_module)
def module_add_dependencies(self, module, dependencies, optional=False):
"""
Adds dependencies for a given module.
Meant to be used in module `can_build` methods.
"""
if module not in self.module_dependencies:
self.module_dependencies[module] = [[], []]
if optional:
self.module_dependencies[module][1].extend(dependencies)
else:
self.module_dependencies[module][0].extend(dependencies)
def module_check_dependencies(self, module):
"""
Checks if module dependencies are enabled for a given module,
and prints a warning if they aren't.
Meant to be used in module `can_build` methods.
Returns a boolean (True if dependencies are satisfied).
"""
missing_deps = []
required_deps = self.module_dependencies[module][0] if module in self.module_dependencies else []
for dep in required_deps:
opt = "module_{}_enabled".format(dep)
if not opt in self or not self[opt]:
missing_deps.append(dep)
if missing_deps != []:
print(
"Disabling '{}' module as the following dependencies are not satisfied: {}".format(
module, ", ".join(missing_deps)
)
)
return False
else:
return True
def sort_module_list(env):
out = OrderedDict()
deps = {k: v[0] + list(filter(lambda x: x in env.module_list, v[1])) for k, v in env.module_dependencies.items()}
frontier = list(env.module_list.keys())
explored = []
while len(frontier):
cur = frontier.pop()
deps_list = deps[cur] if cur in deps else []
if len(deps_list) and any([d not in explored for d in deps_list]):
# Will explore later, after its dependencies
frontier.insert(0, cur)
continue
explored.append(cur)
for k in explored:
env.module_list.move_to_end(k)
def use_windows_spawn_fix(self, platform=None):
if os.name != "nt":
return # not needed, only for windows
# On Windows, due to the limited command line length, when creating a static library
# from a very high number of objects SCons will invoke "ar" once per object file;
# that makes object files with same names to be overwritten so the last wins and
# the library loses symbols defined by overwritten objects.
# By enabling quick append instead of the default mode (replacing), libraries will
# got built correctly regardless the invocation strategy.
# Furthermore, since SCons will rebuild the library from scratch when an object file
# changes, no multiple versions of the same object file will be present.
self.Replace(ARFLAGS="q")
def mySubProcess(cmdline, env):
startupinfo = subprocess.STARTUPINFO()
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
popen_args = {
"stdin": subprocess.PIPE,
"stdout": subprocess.PIPE,
"stderr": subprocess.PIPE,
"startupinfo": startupinfo,
"shell": False,
"env": env,
}
if sys.version_info >= (3, 7, 0):
popen_args["text"] = True
proc = subprocess.Popen(cmdline, **popen_args)
_, err = proc.communicate()
rv = proc.wait()
if rv:
print("=====")
print(err)
print("=====")
return rv
def mySpawn(sh, escape, cmd, args, env):
newargs = " ".join(args[1:])
cmdline = cmd + " " + newargs
rv = 0
env = {str(key): str(value) for key, value in iter(env.items())}
if len(cmdline) > 32000 and cmd.endswith("ar"):
cmdline = cmd + " " + args[1] + " " + args[2] + " "
for i in range(3, len(args)):
rv = mySubProcess(cmdline + args[i], env)
if rv:
break
else:
rv = mySubProcess(cmdline, env)
return rv
self["SPAWN"] = mySpawn
def no_verbose(sys, env):
colors = {}
# Colors are disabled in non-TTY environments such as pipes. This means
# that if output is redirected to a file, it will not contain color codes
if sys.stdout.isatty():
colors["blue"] = "\033[0;94m"
colors["bold_blue"] = "\033[1;94m"
colors["reset"] = "\033[0m"
else:
colors["blue"] = ""
colors["bold_blue"] = ""
colors["reset"] = ""
# There is a space before "..." to ensure that source file names can be
# Ctrl + clicked in the VS Code terminal.
compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
java_compile_source_message = "{}Compiling {}$SOURCE{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
compile_shared_source_message = "{}Compiling shared {}$SOURCE{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
link_program_message = "{}Linking Program {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
link_library_message = "{}Linking Static Library {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
ranlib_library_message = "{}Ranlib Library {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
link_shared_library_message = "{}Linking Shared Library {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
java_library_message = "{}Creating Java Archive {}$TARGET{} ...{}".format(
colors["blue"], colors["bold_blue"], colors["blue"], colors["reset"]
)
env.Append(CXXCOMSTR=[compile_source_message])
env.Append(CCCOMSTR=[compile_source_message])
env.Append(SHCCCOMSTR=[compile_shared_source_message])
env.Append(SHCXXCOMSTR=[compile_shared_source_message])
env.Append(ARCOMSTR=[link_library_message])
env.Append(RANLIBCOMSTR=[ranlib_library_message])
env.Append(SHLINKCOMSTR=[link_shared_library_message])
env.Append(LINKCOMSTR=[link_program_message])
env.Append(JARCOMSTR=[java_library_message])
env.Append(JAVACCOMSTR=[java_compile_source_message])
def detect_visual_c_compiler_version(tools_env):
# tools_env is the variable scons uses to call tools that execute tasks, SCons's env['ENV'] that executes tasks...
# (see the SCons documentation for more information on what it does)...
# in order for this function to be well encapsulated i choose to force it to receive SCons's TOOLS env (env['ENV']
# and not scons setup environment (env)... so make sure you call the right environment on it or it will fail to detect
# the proper vc version that will be called
# There is no flag to give to visual c compilers to set the architecture, i.e. scons arch argument (x86_32, x86_64, arm64, etc.).
# There are many different cl.exe files that are run, and each one compiles & links to a different architecture
# As far as I know, the only way to figure out what compiler will be run when Scons calls cl.exe via Program()
# is to check the PATH variable and figure out which one will be called first. Code below does that and returns:
# the following string values:
# "" Compiler not detected
# "amd64" Native 64 bit compiler
# "amd64_x86" 64 bit Cross Compiler for 32 bit
# "x86" Native 32 bit compiler
# "x86_amd64" 32 bit Cross Compiler for 64 bit
# There are other architectures, but Godot does not support them currently, so this function does not detect arm/amd64_arm
# and similar architectures/compilers
# Set chosen compiler to "not detected"
vc_chosen_compiler_index = -1
vc_chosen_compiler_str = ""
# Start with Pre VS 2017 checks which uses VCINSTALLDIR:
if "VCINSTALLDIR" in tools_env:
# print("Checking VCINSTALLDIR")
# find() works with -1 so big ifs below are needed... the simplest solution, in fact
# First test if amd64 and amd64_x86 compilers are present in the path
vc_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64;")
if vc_amd64_compiler_detection_index > -1:
vc_chosen_compiler_index = vc_amd64_compiler_detection_index
vc_chosen_compiler_str = "amd64"
vc_amd64_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\amd64_x86;")
if vc_amd64_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
vc_chosen_compiler_str = "amd64_x86"
# Now check the 32 bit compilers
vc_x86_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN;")
if vc_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_compiler_detection_index
vc_chosen_compiler_str = "x86"
vc_x86_amd64_compiler_detection_index = tools_env["PATH"].find(tools_env["VCINSTALLDIR"] + "BIN\\x86_amd64;")
if vc_x86_amd64_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_amd64_compiler_detection_index
vc_chosen_compiler_str = "x86_amd64"
# and for VS 2017 and newer we check VCTOOLSINSTALLDIR:
if "VCTOOLSINSTALLDIR" in tools_env:
# Newer versions have a different path available
vc_amd64_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X64;")
)
if vc_amd64_compiler_detection_index > -1:
vc_chosen_compiler_index = vc_amd64_compiler_detection_index
vc_chosen_compiler_str = "amd64"
vc_amd64_x86_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX64\\X86;")
)
if vc_amd64_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_amd64_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_amd64_x86_compiler_detection_index
vc_chosen_compiler_str = "amd64_x86"
vc_x86_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X86;")
)
if vc_x86_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_compiler_detection_index
):
vc_chosen_compiler_index = vc_x86_compiler_detection_index
vc_chosen_compiler_str = "x86"
vc_x86_amd64_compiler_detection_index = (
tools_env["PATH"].upper().find(tools_env["VCTOOLSINSTALLDIR"].upper() + "BIN\\HOSTX86\\X64;")
)
if vc_x86_amd64_compiler_detection_index > -1 and (
vc_chosen_compiler_index == -1 or vc_chosen_compiler_index > vc_x86_amd64_compiler_detection_index
):
vc_chosen_compiler_str = "x86_amd64"
return vc_chosen_compiler_str
def find_visual_c_batch_file(env):
from SCons.Tool.MSCommon.vc import get_default_version, get_host_target, find_batch_file, find_vc_pdir
# Syntax changed in SCons 4.4.0.
from SCons import __version__ as scons_raw_version
scons_ver = env._get_major_minor_revision(scons_raw_version)
msvc_version = get_default_version(env)
if scons_ver >= (4, 4, 0):
(host_platform, target_platform, _) = get_host_target(env, msvc_version)
else:
(host_platform, target_platform, _) = get_host_target(env)
if scons_ver < (4, 6, 0):
return find_batch_file(env, msvc_version, host_platform, target_platform)[0]
# Scons 4.6.0+ removed passing env, so we need to get the product_dir ourselves first,
# then pass that as the last param instead of env as the first param as before.
# We should investigate if we can avoid relying on SCons internals here.
product_dir = find_vc_pdir(env, msvc_version)
return find_batch_file(msvc_version, host_platform, target_platform, product_dir)[0]
def generate_cpp_hint_file(filename):
if os.path.isfile(filename):
# Don't overwrite an existing hint file since the user may have customized it.
pass
else:
try:
with open(filename, "w") as fd:
fd.write("#define GDCLASS(m_class, m_inherits)\n")
except OSError:
print("Could not write cpp.hint file.")
def glob_recursive(pattern, node="."):
from SCons import Node
from SCons.Script import Glob
results = []
for f in Glob(str(node) + "/*", source=True):
if type(f) is Node.FS.Dir:
results += glob_recursive(pattern, f)
results += Glob(str(node) + "/" + pattern, source=True)
return results
def add_to_vs_project(env, sources):
for x in sources:
if type(x) == type(""):
fname = env.File(x).path
else:
fname = env.File(x)[0].path
pieces = fname.split(".")
if len(pieces) > 0:
basename = pieces[0]
basename = basename.replace("\\\\", "/")
if os.path.isfile(basename + ".h"):
env.vs_incs += [basename + ".h"]
elif os.path.isfile(basename + ".hpp"):
env.vs_incs += [basename + ".hpp"]
if os.path.isfile(basename + ".c"):
env.vs_srcs += [basename + ".c"]
elif os.path.isfile(basename + ".cpp"):
env.vs_srcs += [basename + ".cpp"]
def precious_program(env, program, sources, **args):
program = env.ProgramOriginal(program, sources, **args)
env.Precious(program)
return program
def add_shared_library(env, name, sources, **args):
library = env.SharedLibrary(name, sources, **args)
env.NoCache(library)
return library
def add_library(env, name, sources, **args):
library = env.Library(name, sources, **args)
env.NoCache(library)
return library
def add_program(env, name, sources, **args):
program = env.Program(name, sources, **args)
env.NoCache(program)
return program
def CommandNoCache(env, target, sources, command, **args):
result = env.Command(target, sources, command, **args)
env.NoCache(result)
return result
def Run(env, function, short_message, subprocess=True):
from SCons.Script import Action
from platform_methods import run_in_subprocess
output_print = short_message if not env["verbose"] else ""
if not subprocess:
return Action(function, output_print)
else:
return Action(run_in_subprocess(function), output_print)
def detect_darwin_sdk_path(platform, env):
sdk_name = ""
if platform == "macos":
sdk_name = "macosx"
var_name = "MACOS_SDK_PATH"
elif platform == "ios":
sdk_name = "iphoneos"
var_name = "IOS_SDK_PATH"
elif platform == "iossimulator":
sdk_name = "iphonesimulator"
var_name = "IOS_SDK_PATH"
else:
raise Exception("Invalid platform argument passed to detect_darwin_sdk_path")
if not env[var_name]:
try:
sdk_path = subprocess.check_output(["xcrun", "--sdk", sdk_name, "--show-sdk-path"]).strip().decode("utf-8")
if sdk_path:
env[var_name] = sdk_path
except (subprocess.CalledProcessError, OSError):
print("Failed to find SDK path while running xcrun --sdk {} --show-sdk-path.".format(sdk_name))
raise
def is_vanilla_clang(env):
if not using_clang(env):
return False
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return False
return not version.startswith("Apple")
def get_compiler_version(env):
"""
Returns a dictionary with various version information:
- major, minor, patch: Version following semantic versioning system
- metadata1, metadata2: Extra information
- date: Date of the build
"""
ret = {
"major": -1,
"minor": -1,
"patch": -1,
"metadata1": None,
"metadata2": None,
"date": None,
"apple_major": -1,
"apple_minor": -1,
"apple_patch1": -1,
"apple_patch2": -1,
"apple_patch3": -1,
}
if not env.msvc:
# Not using -dumpversion as some GCC distros only return major, and
# Clang used to return hardcoded 4.2.1: # https://reviews.llvm.org/D56803
try:
version = subprocess.check_output([env.subst(env["CXX"]), "--version"]).strip().decode("utf-8")
except (subprocess.CalledProcessError, OSError):
print("Couldn't parse CXX environment variable to infer compiler version.")
return ret
else:
# TODO: Implement for MSVC
return ret
match = re.search(
r"(?:(?<=version )|(?<=\) )|(?<=^))"
r"(?P<major>\d+)"
r"(?:\.(?P<minor>\d*))?"
r"(?:\.(?P<patch>\d*))?"
r"(?:-(?P<metadata1>[0-9a-zA-Z-]*))?"
r"(?:\+(?P<metadata2>[0-9a-zA-Z-]*))?"
r"(?: (?P<date>[0-9]{8}|[0-9]{6})(?![0-9a-zA-Z]))?",
version,
)
if match is not None:
for key, value in match.groupdict().items():
if value is not None:
ret[key] = value
match_apple = re.search(
r"(?:(?<=clang-)|(?<=\) )|(?<=^))"
r"(?P<apple_major>\d+)"
r"(?:\.(?P<apple_minor>\d*))?"
r"(?:\.(?P<apple_patch1>\d*))?"
r"(?:\.(?P<apple_patch2>\d*))?"
r"(?:\.(?P<apple_patch3>\d*))?",
version,
)
if match_apple is not None:
for key, value in match_apple.groupdict().items():
if value is not None:
ret[key] = value
# Transform semantic versioning to integers
for key in [
"major",
"minor",
"patch",
"apple_major",
"apple_minor",
"apple_patch1",
"apple_patch2",
"apple_patch3",
]:
ret[key] = int(ret[key] or -1)
return ret
def using_gcc(env):
return "gcc" in os.path.basename(env["CC"])
def using_clang(env):
return "clang" in os.path.basename(env["CC"])
def using_emcc(env):
return "emcc" in os.path.basename(env["CC"])
def show_progress(env):
import sys
from SCons.Script import Progress, Command, AlwaysBuild
screen = sys.stdout
# Progress reporting is not available in non-TTY environments since it
# messes with the output (for example, when writing to a file)
show_progress = env["progress"] and sys.stdout.isatty()
node_count = 0
node_count_max = 0
node_count_interval = 1
node_count_fname = str(env.Dir("#")) + "/.scons_node_count"
import time, math
class cache_progress:
# The default is 1 GB cache and 12 hours half life
def __init__(self, path=None, limit=1073741824, half_life=43200):
self.path = path
self.limit = limit
self.exponent_scale = math.log(2) / half_life
if env["verbose"] and path != None:
screen.write(
"Current cache limit is {} (used: {})\n".format(
self.convert_size(limit), self.convert_size(self.get_size(path))
)
)
self.delete(self.file_list())
def __call__(self, node, *args, **kw):
nonlocal node_count, node_count_max, node_count_interval, node_count_fname, show_progress
if show_progress:
# Print the progress percentage
node_count += node_count_interval
if node_count_max > 0 and node_count <= node_count_max:
screen.write("\r[%3d%%] " % (node_count * 100 / node_count_max))
screen.flush()
elif node_count_max > 0 and node_count > node_count_max:
screen.write("\r[100%] ")
screen.flush()
else:
screen.write("\r[Initial build] ")
screen.flush()
def delete(self, files):
if len(files) == 0:
return
if env["verbose"]:
# Utter something
screen.write("\rPurging %d %s from cache...\n" % (len(files), len(files) > 1 and "files" or "file"))
[os.remove(f) for f in files]
def file_list(self):
if self.path is None:
# Nothing to do
return []
# Gather a list of (filename, (size, atime)) within the
# cache directory
file_stat = [(x, os.stat(x)[6:8]) for x in glob.glob(os.path.join(self.path, "*", "*"))]