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DatabaseUtilities.h
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DatabaseUtilities.h
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// DatabaseUtilites.h: interface for the CDatabaseUtilites class.
//
//////////////////////////////////////////////////////////////////////
#if !defined(AFX_DATABASEUTILITES_H__039F53EB_228F_4640_8009_3D2B1FF435D4__INCLUDED_)
#define AFX_DATABASEUTILITES_H__039F53EB_228F_4640_8009_3D2B1FF435D4__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
#include "DittoPopupWindow.h"
#include "sqlite/CppSQLite3.h"
#define DEFAULT_DB_NAME "Ditto.db"
#define ERROR_OPENING_DATABASE 2
BOOL CreateBackup(CString csPath);
CString GetDBName();
CString GetDefaultDBName();
BOOL OpenDatabase(CString csDB);
BOOL IsDatabaseOpen();
BOOL CheckDBExists(CString csDBPath);
BOOL ValidDB(CString csPath, BOOL bUpgrade=TRUE);
BOOL CreateDB(CString csPath);
BOOL CompactDatabase();
BOOL RepairDatabase();
BOOL RemoveOldEntries(bool checkIdleTime);
BOOL DeleteNonUsedClips(bool fromAppWindow);
BOOL EnsureDirectory(CString csPath);
BOOL BackupDB(CString dbPath, CString backupPath);
BOOL RestoreDB(CString backupPath);
void ReOrderStickyClips(int parentID, CppSQLite3DB &db);
//BOOL CopyDownDatabase();
//BOOL CopyUpDatabase();
#endif // !defined(AFX_DATABASEUTILITES_H__039F53EB_228F_4640_8009_3D2B1FF435D4__INCLUDED_)