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List somewhere (wiki ? .md ?) projects useful for end users that could be done with prismarine packages #1140
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What is the best or light weight library for 3d stuff? (I commonly use
`three.js` for 3d stuff)
Who knows how to read Minecraft models and UV Mapping?
If so, i will try to code the interactable browser viewer (I already
developing this with `three.js`, but i don't know how to get block around
player [Only entities are rendered as green cube]. Also the bot sometimes
get kicked by the server)
Pada tanggal Sen, 13 Jul 2020 00.40, Romain Beaumont <
[email protected]> menulis:
… The objective is to inspire people, to show what's the point of Prismarine
stuff, what could be built.
Related
https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects
Examples :
- bot that can play the game with browser/electron UI
- map/world viewer for any server hosted in a server
- distributed server handling lot of players (see
PrismarineJS/flying-squid#392
<PrismarineJS/flying-squid#392>)
- easy to deploy army of bots that help you build and achieve tasks
- multi-server proxy (related
https://github.com/PrismarineJS/prismarine-proxy)
- smart bots that do what you tell them (related
https://github.com/facebookresearch/craftassist)
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We have prismarine-viewer, feel free to contribute to it or use it for
something :)
…On Mon, Jul 13, 2020, 09:32 Nurutomo ***@***.***> wrote:
What is the best or light weight library for 3d stuff? (I commonly use
`three.js` for 3d stuff)
Who knows how to read Minecraft models and UV Mapping?
If so, i will try to code the interactable browser viewer (I already
developing this with `three.js`, but i don't know how to get block around
player [Only entities are rendered as green cube]. Also the bot sometimes
get kicked by the server)
Pada tanggal Sen, 13 Jul 2020 00.40, Romain Beaumont <
***@***.***> menulis:
> The objective is to inspire people, to show what's the point of
Prismarine
> stuff, what could be built.
>
> Related
> https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects
> Examples :
>
> - bot that can play the game with browser/electron UI
> - map/world viewer for any server hosted in a server
> - distributed server handling lot of players (see
> PrismarineJS/flying-squid#392
> <PrismarineJS/flying-squid#392>)
> - easy to deploy army of bots that help you build and achieve tasks
> - multi-server proxy (related
> https://github.com/PrismarineJS/prismarine-proxy)
> - smart bots that do what you tell them (related
> https://github.com/facebookresearch/craftassist)
>
> —
> You are receiving this because you are subscribed to this thread.
> Reply to this email directly, view it on GitHub
> <#1140>, or unsubscribe
> <
https://github.com/notifications/unsubscribe-auth/AEOBD62WJA7UJAWWSJSX5UTR3HYSNANCNFSM4OX42FLA
>
> .
>
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I love this! |
I am working on https://github.com/Pandapip1/mineflayer-swarm, if that helps anyone. |
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The objective is to inspire people, to show what's the point of Prismarine stuff, what could be built.
Related https://github.com/PrismarineJS/mineflayer/wiki/Big-Prismarine-projects
Examples :
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