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I love this mod, spent week making packs for it but so many mods (including mods that used to work fine and got updated) and even some server lags cause pokemons to create inconsistent ghosts and return a non killed pokemon with some health back in your hand
easiest to test with is
-[pokecube + immersive aircraft]
-[pokecube + man with plushies]
What happens:
-various behavior happens but lead to similar results
consistent broken behavior
-on death, captured pokemons return to your hand with some health and leaves a ghost where it died
-given pokemons (starter and such) are immune to it as they have pre defined data
-pokemons caught with conflicting mods will always bug out, removing the mod, does not fix the already caught bugged pokemon.
-the ghost pokemon cannot be despawned using /kill command and is taking block space preventing building
inconsistent but observed broken behavior
-sometimes the ghost pokemon despawn after a long period of time, sometimes they never despawn
-sometimes the starter pokemon or pokemon caught without conflicting mods will turn into ghost with enough lag and become permanently affected by the issue.
-a pokemon dies, despawn and is deleted from the playable world space
Steps to reproduce:
1.instal pokecube + immersive aircraft
2.catch a new pokemob (will not work with the starter)
3.kill the pokemob either by pokemob fight or regular mob
4.on death, you will receive your pokemon back but it will have some health still, pokemon will also still be out in the world as an unkillable entity, allowing you to spawn several of the same pokemob after each kill
Pokecube AIO-1.20.1-3.24.0.k
Minecraft: 1.20.1
Forge: 47.3.0
i have over 187 mods in my modpack, but I've stripped it SEVERAL TIMES to barebone for figuring out which mod was responsible and it consistently happen with itself and any other offending mods.
The text was updated successfully, but these errors were encountered:
I love this mod, spent week making packs for it but so many mods (including mods that used to work fine and got updated) and even some server lags cause pokemons to create inconsistent ghosts and return a non killed pokemon with some health back in your hand
easiest to test with is
-[pokecube + immersive aircraft]
-[pokecube + man with plushies]
What happens:
-various behavior happens but lead to similar results
consistent broken behavior
-on death, captured pokemons return to your hand with some health and leaves a ghost where it died
-given pokemons (starter and such) are immune to it as they have pre defined data
-pokemons caught with conflicting mods will always bug out, removing the mod, does not fix the already caught bugged pokemon.
-the ghost pokemon cannot be despawned using /kill command and is taking block space preventing building
inconsistent but observed broken behavior
-sometimes the ghost pokemon despawn after a long period of time, sometimes they never despawn
-sometimes the starter pokemon or pokemon caught without conflicting mods will turn into ghost with enough lag and become permanently affected by the issue.
GLITCHGIF
What you expected to happen:
-a pokemon dies, despawn and is deleted from the playable world space
Steps to reproduce:
1.instal pokecube + immersive aircraft
2.catch a new pokemob (will not work with the starter)
3.kill the pokemob either by pokemob fight or regular mob
4.on death, you will receive your pokemon back but it will have some health still, pokemon will also still be out in the world as an unkillable entity, allowing you to spawn several of the same pokemob after each kill
i have over 187 mods in my modpack, but I've stripped it SEVERAL TIMES to barebone for figuring out which mod was responsible and it consistently happen with itself and any other offending mods.
The text was updated successfully, but these errors were encountered: