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The game apparently uses an UPCAST macro or another macro processor. So we should be doing the same. There is no such macro in the documentation / support functions yet.
The game apparently uses an
UPCAST
macro or another macro processor. So we should be doing the same. There is no such macro in the documentation / support functions yet.There's actually a good explanation of the Linux kernel
container_of
macro on Wikipedia. So maybe that name should be used.The text was updated successfully, but these errors were encountered: