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No mouse move event emitted while mouse is down #136
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you are right, I only can get the position when button pressed, but I can't get the position if mouse doesn't move after button released. use rdev::{listen, Button, Event, EventType};
use std::sync::{Arc, Mutex};
use std::thread::{self, spawn};
use std::time::Duration;
fn main() {
let mouse_state = Arc::new(Mutex::new(MouseState::new()));
let mouse_state_clone = Arc::clone(&mouse_state);
spawn(|| {
if let Err(error) = listen(move |event| callback(event, &mouse_state_clone)) {
println!("Error: {:?}", error)
}
});
thread::sleep(Duration::from_secs(3600));
}
#[derive(Debug)]
pub struct MouseState {
pub last_position: Option<(f64, f64)>,
}
impl MouseState {
fn new() -> Self {
MouseState {
last_position: None,
}
}
}
fn callback(event: Event, mouse_state: &Arc<Mutex<MouseState>>) {
match event.event_type {
EventType::ButtonPress(button) => {
let mouse_state = mouse_state.lock().unwrap();
if let Some(last_position) = mouse_state.last_position {
if button == Button::Left {
println!("position is :{}, {}", last_position.0, last_position.1);
}
}
}
EventType::ButtonRelease(button) => {
if button == Button::Left {
//I can't get the position if mouse doesn't move after button released.
}
}
EventType::MouseMove { x, y } => {
let mut mouse_state = mouse_state.lock().unwrap();
mouse_state.last_position = Some((x, y));
}
_ => {}
}
} |
I have pull something new for this issue, the EventType will return position when mouse button pressed or released. |
|
It's not necessary to implement this feature. |
So is there a way to get x and y when you press the mouse down. |
just get the current mouse position. |
@qzd1989 what do you mean? I didn't get it. There is no event to report mouse position when mouse is down. |
|
When left mouse button is down, mouse move events are no longer detected.
How can this be solved?
I am trying to detect mouse movements while holding and moving a file.
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