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Return from Moon broken #1875
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need logs |
Alas, even going back further until build 1225 (that was the version that fixed the asparagus staging bug, see issue #1658) doesn't help at all: either I get the 480 m/s, or MJ is unable to create a node at all. :( Another note: since build #1227 the fairing staging has gone bad for me: I used to have the fairing in its own stage, to have it autostaged between an altitude of 65+km, and the circularization node. That's no longer possible, unfortunately. |
The ReturnFromMoon version in the latest dev produces a ton of logs in KSP.log, they're sufficient for me to replicate the problem entirely without even having to fire up KSP. I really need those. The fairing algorithm changed to fix common issues, and may have deliberately broken less common issues: https://github.com/MuMech/MechJeb2/blob/dev/MechJeb2/MechJebModuleStagingController.cs#L652-L662 And chatting about random other problems in issues isn't useful at all. This isn't "chat and complain to the devs about everything wrong" -- it needs to stay focused on a single bug. For chatting there's the RO discord (where other users may wind up answering your question, instead of taking up all my time) |
Let's stick with Return from Moon then, here's the KSP.log: https://file.io/qy9rxfJoga0s |
Nevermind... Every new build resolves one issue and introduces two new ones. From Asparagus Staging errors, to oscillating rolls, to RCS errors, to functions like Return From a Moon, to Porkchop calculations. Not even talking about PVG, non-working attitude adjustments, maneuver node execution, and so on. From my perspective: you simply don't care. Don't care if you break stuff (or not). You just enjoy your happy playground, regardless. I can't stand your attitude any longer, Larmont, and you probably can't mine as well. Feel free to close any tickets I might have created. I'm out of here. |
KSP 12.3, MJ Dev #1343
Module "Return from Moon" - here: Mun - creates a node with 480 m/s, instead of the expected approx. 270 m/s.
Manually creating the node works fine, with the node having 269 m/s.
Also: Maneuver execution doesn't terminate properly, but, more often than not, tries to execute the last <0.1 m/s days later.
Forced RCS Ullage (see issue #1860) as well as broken Porkchop (see Issue #1874) are not present in MJ Dev #1343, hence I did revert to that version.
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