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DDPG.py
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DDPG.py
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"""
Environment is a Robot Arm. The arm tries to get to the blue point.
The environment will return a geographic (distance) information for the arm to learn.
The far away from blue point the less reward; touch blue r+=1; stop at blue for a while then get r=+10.
You can train this RL by using LOAD = False, after training, this model will be store in the a local folder.
Using LOAD = True to reload the trained model for playing.
You can customize this script in a way you want.
View more on [莫烦Python] : https://morvanzhou.github.io/tutorials/
Requirement:
pyglet >= 1.2.4
numpy >= 1.12.1
tensorflow >= 1.0.1
"""
import tensorflow as tf
import numpy as np
import os
import shutil
from arm_env import ArmEnv
np.random.seed(1)
tf.set_random_seed(1)
MAX_EPISODES = 600
MAX_EP_STEPS = 200
LR_A = 1e-4 # learning rate for actor
LR_C = 1e-4 # learning rate for critic
GAMMA = 0.9 # reward discount
REPLACE_ITER_A = 1100
REPLACE_ITER_C = 1000
MEMORY_CAPACITY = 5000
BATCH_SIZE = 16
VAR_MIN = 0.1
RENDER = True
LOAD = False
MODE = ['easy', 'hard']
n_model = 1
env = ArmEnv(mode=MODE[n_model])
STATE_DIM = env.state_dim
ACTION_DIM = env.action_dim
ACTION_BOUND = env.action_bound
# all placeholder for tf
with tf.name_scope('S'):
S = tf.placeholder(tf.float32, shape=[None, STATE_DIM], name='s')
with tf.name_scope('R'):
R = tf.placeholder(tf.float32, [None, 1], name='r')
with tf.name_scope('S_'):
S_ = tf.placeholder(tf.float32, shape=[None, STATE_DIM], name='s_')
class Actor(object):
def __init__(self, sess, action_dim, action_bound, learning_rate, t_replace_iter):
self.sess = sess
self.a_dim = action_dim
self.action_bound = action_bound
self.lr = learning_rate
self.t_replace_iter = t_replace_iter
self.t_replace_counter = 0
with tf.variable_scope('Actor'):
# input s, output a
self.a = self._build_net(S, scope='eval_net', trainable=True)
# input s_, output a, get a_ for critic
self.a_ = self._build_net(S_, scope='target_net', trainable=False)
self.e_params = tf.get_collection(tf.GraphKeys.GLOBAL_VARIABLES, scope='Actor/eval_net')
self.t_params = tf.get_collection(tf.GraphKeys.GLOBAL_VARIABLES, scope='Actor/target_net')
self.replace = [tf.assign(t, e) for t, e in zip(self.t_params, self.e_params)]
def _build_net(self, s, scope, trainable):
with tf.variable_scope(scope):
init_w = tf.contrib.layers.xavier_initializer()
init_b = tf.constant_initializer(0.001)
net = tf.layers.dense(s, 200, activation=tf.nn.relu6,
kernel_initializer=init_w, bias_initializer=init_b, name='l1',
trainable=trainable)
net = tf.layers.dense(net, 200, activation=tf.nn.relu6,
kernel_initializer=init_w, bias_initializer=init_b, name='l2',
trainable=trainable)
net = tf.layers.dense(net, 10, activation=tf.nn.relu,
kernel_initializer=init_w, bias_initializer=init_b, name='l3',
trainable=trainable)
with tf.variable_scope('a'):
actions = tf.layers.dense(net, self.a_dim, activation=tf.nn.tanh, kernel_initializer=init_w,
name='a', trainable=trainable)
scaled_a = tf.multiply(actions, self.action_bound, name='scaled_a') # Scale output to -action_bound to action_bound
return scaled_a
def learn(self, s): # batch update
self.sess.run(self.train_op, feed_dict={S: s})
if self.t_replace_counter % self.t_replace_iter == 0:
self.sess.run(self.replace)
self.t_replace_counter += 1
def choose_action(self, s):
s = s[np.newaxis, :] # single state
return self.sess.run(self.a, feed_dict={S: s})[0] # single action
def add_grad_to_graph(self, a_grads):
with tf.variable_scope('policy_grads'):
self.policy_grads = tf.gradients(ys=self.a, xs=self.e_params, grad_ys=a_grads)
with tf.variable_scope('A_train'):
opt = tf.train.RMSPropOptimizer(-self.lr) # (- learning rate) for ascent policy
self.train_op = opt.apply_gradients(zip(self.policy_grads, self.e_params))
class Critic(object):
def __init__(self, sess, state_dim, action_dim, learning_rate, gamma, t_replace_iter, a, a_):
self.sess = sess
self.s_dim = state_dim
self.a_dim = action_dim
self.lr = learning_rate
self.gamma = gamma
self.t_replace_iter = t_replace_iter
self.t_replace_counter = 0
with tf.variable_scope('Critic'):
# Input (s, a), output q
self.a = a
self.q = self._build_net(S, self.a, 'eval_net', trainable=True)
# Input (s_, a_), output q_ for q_target
self.q_ = self._build_net(S_, a_, 'target_net', trainable=False) # target_q is based on a_ from Actor's target_net
self.e_params = tf.get_collection(tf.GraphKeys.GLOBAL_VARIABLES, scope='Critic/eval_net')
self.t_params = tf.get_collection(tf.GraphKeys.GLOBAL_VARIABLES, scope='Critic/target_net')
with tf.variable_scope('target_q'):
self.target_q = R + self.gamma * self.q_
with tf.variable_scope('TD_error'):
self.loss = tf.reduce_mean(tf.squared_difference(self.target_q, self.q))
with tf.variable_scope('C_train'):
self.train_op = tf.train.RMSPropOptimizer(self.lr).minimize(self.loss)
with tf.variable_scope('a_grad'):
self.a_grads = tf.gradients(self.q, a)[0] # tensor of gradients of each sample (None, a_dim)
self.replace = [tf.assign(t, e) for t, e in zip(self.t_params, self.e_params)]
def _build_net(self, s, a, scope, trainable):
with tf.variable_scope(scope):
init_w = tf.contrib.layers.xavier_initializer()
init_b = tf.constant_initializer(0.01)
with tf.variable_scope('l1'):
n_l1 = 200
w1_s = tf.get_variable('w1_s', [self.s_dim, n_l1], initializer=init_w, trainable=trainable)
w1_a = tf.get_variable('w1_a', [self.a_dim, n_l1], initializer=init_w, trainable=trainable)
b1 = tf.get_variable('b1', [1, n_l1], initializer=init_b, trainable=trainable)
net = tf.nn.relu6(tf.matmul(s, w1_s) + tf.matmul(a, w1_a) + b1)
net = tf.layers.dense(net, 200, activation=tf.nn.relu6,
kernel_initializer=init_w, bias_initializer=init_b, name='l2',
trainable=trainable)
net = tf.layers.dense(net, 10, activation=tf.nn.relu,
kernel_initializer=init_w, bias_initializer=init_b, name='l3',
trainable=trainable)
with tf.variable_scope('q'):
q = tf.layers.dense(net, 1, kernel_initializer=init_w, bias_initializer=init_b, trainable=trainable) # Q(s,a)
return q
def learn(self, s, a, r, s_):
self.sess.run(self.train_op, feed_dict={S: s, self.a: a, R: r, S_: s_})
if self.t_replace_counter % self.t_replace_iter == 0:
self.sess.run(self.replace)
self.t_replace_counter += 1
class Memory(object):
def __init__(self, capacity, dims):
self.capacity = capacity
self.data = np.zeros((capacity, dims))
self.pointer = 0
def store_transition(self, s, a, r, s_):
transition = np.hstack((s, a, [r], s_))
index = self.pointer % self.capacity # replace the old memory with new memory
self.data[index, :] = transition
self.pointer += 1
def sample(self, n):
assert self.pointer >= self.capacity, 'Memory has not been fulfilled'
indices = np.random.choice(self.capacity, size=n)
return self.data[indices, :]
sess = tf.Session()
# Create actor and critic.
actor = Actor(sess, ACTION_DIM, ACTION_BOUND[1], LR_A, REPLACE_ITER_A)
critic = Critic(sess, STATE_DIM, ACTION_DIM, LR_C, GAMMA, REPLACE_ITER_C, actor.a, actor.a_)
actor.add_grad_to_graph(critic.a_grads)
M = Memory(MEMORY_CAPACITY, dims=2 * STATE_DIM + ACTION_DIM + 1)
saver = tf.train.Saver()
path = './'+MODE[n_model]
if LOAD:
saver.restore(sess, tf.train.latest_checkpoint(path))
else:
sess.run(tf.global_variables_initializer())
def train():
var = 2. # control exploration
for ep in range(MAX_EPISODES):
s = env.reset()
ep_reward = 0
for t in range(MAX_EP_STEPS):
# while True:
if RENDER:
env.render()
# Added exploration noise
a = actor.choose_action(s)
a = np.clip(np.random.normal(a, var), *ACTION_BOUND) # add randomness to action selection for exploration
s_, r, done = env.step(a)
M.store_transition(s, a, r, s_)
if M.pointer > MEMORY_CAPACITY:
var = max([var*.9999, VAR_MIN]) # decay the action randomness
b_M = M.sample(BATCH_SIZE)
b_s = b_M[:, :STATE_DIM]
b_a = b_M[:, STATE_DIM: STATE_DIM + ACTION_DIM]
b_r = b_M[:, -STATE_DIM - 1: -STATE_DIM]
b_s_ = b_M[:, -STATE_DIM:]
critic.learn(b_s, b_a, b_r, b_s_)
actor.learn(b_s)
s = s_
ep_reward += r
if t == MAX_EP_STEPS-1 or done:
# if done:
result = '| done' if done else '| ----'
print('Ep:', ep,
result,
'| R: %i' % int(ep_reward),
'| Explore: %.2f' % var,
)
break
if os.path.isdir(path): shutil.rmtree(path)
os.mkdir(path)
ckpt_path = os.path.join('./'+MODE[n_model], 'DDPG.ckpt')
save_path = saver.save(sess, ckpt_path, write_meta_graph=False)
print("\nSave Model %s\n" % save_path)
def eval():
env.set_fps(30)
s = env.reset()
while True:
if RENDER:
env.render()
a = actor.choose_action(s)
s_, r, done = env.step(a)
s = s_
if __name__ == '__main__':
if LOAD:
eval()
else:
train()