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Textures not working properly on animated materials #512

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2 tasks done
LOLOLOL08 opened this issue Dec 7, 2023 · 4 comments
Open
2 tasks done

Textures not working properly on animated materials #512

LOLOLOL08 opened this issue Dec 7, 2023 · 4 comments
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bug first good contribution This issue makes a good first submission for someone looking to contribute to MCprep Known issue This is an existing MCprep behavior that, while not a bug, is known to be problematic for some users
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@LOLOLOL08
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LOLOLOL08 commented Dec 7, 2023

Did the issue happen after restarting Blender?

  • Yes, the issue indeed continued after restarting Blender

Check known issues

  • I have checked known issues, and my problem is different

What happened?

When Impoprting a sculk/sculk vein trough the spawn Block Models menu those blocks spawn mith a wrong texture. When stretching the block on the z-axys and make it 4 blocks high the texture works again.
blender_nB9C8AAgBg

What steps are needed to produce the bug?

spawn sculk/ sculk vein

What version of MCprep are you using?

3.5.1

What version of Blender are you using?

4.01

@StandingPadAnimations
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This is due to some resource packs having multiple textures on one image. Marking as a bug

@StandingPadAnimations StandingPadAnimations added bug Known issue This is an existing MCprep behavior that, while not a bug, is known to be problematic for some users and removed user-troubleshoot labels Dec 7, 2023
@StandingPadAnimations StandingPadAnimations added this to the v3.5.2 milestone Dec 7, 2023
@zNightlord
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Did you try prep material with animated texture ticked yet?

@LOLOLOL08
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Yes! So do I need to replace the 4 block high texture with a 1 block texture

@TheDuckCow TheDuckCow changed the title Textures not working properly Textures not working properly on animated materials Feb 11, 2024
@StandingPadAnimations StandingPadAnimations added the first good contribution This issue makes a good first submission for someone looking to contribute to MCprep label Mar 26, 2024
@StandingPadAnimations StandingPadAnimations removed this from the v3.5.3 milestone Apr 15, 2024
@StandingPadAnimations StandingPadAnimations added this to the v3.6.1 milestone May 20, 2024
@StandingPadAnimations StandingPadAnimations moved this from Backlog to Todo in MCprep Dev Team May 20, 2024
@StandingPadAnimations
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Although this is resolved with “Animate Textures”, I'm going to add this to the MCprep 3.6.1 milestone. The goal is to get these animated textures to be properly scaled when “Animate Textures” is disabled.

@StandingPadAnimations StandingPadAnimations modified the milestones: v3.6.1, v3.6.2 Aug 12, 2024
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Labels
bug first good contribution This issue makes a good first submission for someone looking to contribute to MCprep Known issue This is an existing MCprep behavior that, while not a bug, is known to be problematic for some users
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Status: Todo
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3 participants