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Point cloud can't show in hololens2 #31

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Hans86 opened this issue Sep 28, 2022 · 10 comments
Open

Point cloud can't show in hololens2 #31

Hans86 opened this issue Sep 28, 2022 · 10 comments

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@Hans86
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Hans86 commented Sep 28, 2022

I've tried to use the hololens2 branch in unity and it works,but when I built them in hololens2, there was no reaction.
Then I rebuilt the NetworkCommunication in Release mode,but it failed and I could only ues Debug mode to rebuild.
The release mode error is MSB3073.

@Hans86 Hans86 changed the title Point cloud can't not show in hololens2 Point cloud can't show in hololens2 Oct 3, 2022
@chuan-chu
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What is your unity version? I am trying with 2020.3, seems not working any more. GestureSettings.NavigationX etc seems no longer supported?

@MarekKowalski
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Unfortunately I have not tried running this in a while and I can't remember what I used last. Let me know if you figure it out and I'll update the readme.

@simahsa
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simahsa commented Feb 9, 2023

I have the exact same problem (error MSB3073 while rebuilding the NetworkCommunication). Were you able to figure this out?

@MarekKowalski
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Can you post the whole error from the build process?

@simahsa
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simahsa commented Feb 22, 2023 via email

@MarekKowalski
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Looks like what fails is a post-build step that copies the DLL + winmd file into the unity project. Do the directories referenced in the copy command exist? Does "C:\Users\University of NM\Documents\GitHub\LiveScan3D-Hololens\NetworkCommunication\Release\NetworkCommunication.dll" exist?
I suspect the issue may be due to spaces in the path as command line arguments do not like spaces.

@simahsa
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simahsa commented Feb 22, 2023 via email

@MarekKowalski
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Did you manage to resolve this in the end? Unfortunately I have not had the bandwidth to run this app on HL2 recently, so not sure I can help with the HL2 aspect of it.

@simahsa
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simahsa commented Jun 13, 2023

Did you manage to resolve this in the end? Unfortunately I have not had the bandwidth to run this app on HL2 recently, so not sure I can help with the HL2 aspect of it.

Yes, we did. The main issue was that it was using the previous version of mixed reality without ever updating it to MRTK2. Once we updated it to MRTK2 it worked perfectly.

@GitMaxOch
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Hey Mahsa, I am also trying to convert the program to a newer version but i have some issues. How did you resolve the problem with the gesture control. thanks in advance.

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