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Gameboy Factory | A completely open-source animated scene created using THREE.js (no imported model) and Tween.js.

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Gameboy Factory v1.0.0

Gameboy Factory is a completely open-source animated scene created using THREE.js and Tween.js. It has been designed to be used on a local server since THREE.js needs it, I recommand you to use MAMP (you can also visit the GitHub link if you just want to explore).

Features

  • New! Fully animated cargo boats with containers taking in charge the final gameboy boxes
  • New! Fully animated cranes conducting the boxes from the conveyor belt's end to the cargo boat (if there's one)
  • New! Interactive information menu giving some informations as well as a lore about the project.
  • Animated robot workers customizing the gameboys through the different steps of creation
  • Animated conveyor belts following a precise timing and carrying the gameboys
  • Completely custom gameboys with detailed components (battery, processor, screen, ...)
  • Basic sound effects & background music to add immersion
  • Customized FPS rate to match better performance (24 FPS)
  • "Factory Machine", producing the gameboys at their first state
  • Animated sea and factory base over this sea, creating an original landscape
  • More 3D objects... (Workboxes, pillars, hedges, ...)
  • Everything ^^^ has been created manually with JavaScript, no model imported !!!

Screenshots

Gameboy Factory | Working... "Global view of the scene" Gameboy Factory | POV, Getting transformed by a robot worker... "POV, Getting transformed into a GameBoy by a robot worker..."

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Gameboy Factory | A completely open-source animated scene created using THREE.js (no imported model) and Tween.js.

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