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As the title described. No code called using WorldgenEvents loads when in startup_scripts or any other scripts.
My Code, which is actually your code featured on your wiki:
WorldgenEvents.remove((event) => {
// remove features by their id (first argument is a generation step)
event.removeFeatureById('underground_ores', ['minecraft:ore_coal_upper', 'minecraft:ore_coal_lower'])
})
Minecraft Version
1.21.1
KubeJS Version
2101.7.0-build.171
Rhino Version
2101.2.5-build.54
Architectury Version
13.0.6-neoforge
Forge/Fabric Version
Neoforge 21.1.56
Describe your issue
As the title described. No code called using
WorldgenEvents
loads when in startup_scripts or any other scripts.My Code, which is actually your code featured on your wiki:
Startup Log:
startup.log
Crash report/logs
No response
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