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Amaroth: Found out that FOW reveals from MapEd and possibly some other functions take into account player alliances set up in MapEd, even when they should not. In this case, orange and red players are set as allies in MapEd. So, the red player gets to see the FOW reveals of the orange player - being an ally. The problem is that the map is a skirmish, and with that, the player(s) may decide that the orange and the red will not be allies when setting up the game. The game will however still give the orange's FOW reveals to the red, even while in the gameplay they will be hostile and have objectives to kill each other. So there's then a weird mix of "being but not really being allies" between these two.
The text was updated successfully, but these errors were encountered:
Amaroth: Found out that FOW reveals from MapEd and possibly some other functions take into account player alliances set up in MapEd, even when they should not. In this case, orange and red players are set as allies in MapEd. So, the red player gets to see the FOW reveals of the orange player - being an ally. The problem is that the map is a skirmish, and with that, the player(s) may decide that the orange and the red will not be allies when setting up the game. The game will however still give the orange's FOW reveals to the red, even while in the gameplay they will be hostile and have objectives to kill each other. So there's then a weird mix of "being but not really being allies" between these two.
The text was updated successfully, but these errors were encountered: