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KSC Materials with KSP 1.8
Christian Bronk edited this page Oct 16, 2019
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3 revisions
Material | Shader name | texture | color value |
---|---|---|---|
apollo_cinderblocks_01 (Instance) | KSP/Scenery/Bumped | VAB_Bricks_d | RGBA(0.642, 0.642, 0.642, 1.000) |
apollo_cinderblocks_02 (Instance) | KSP/Scenery/Bumped | apollo_cinderblocks_02 | RGBA(0.779, 0.779, 0.779, 1.000) |
apollo_cinderblocks_02 (Instance) | KSP/Scenery/Diffuse | apollo_cinderblocks_02 | RGBA(0.627, 0.627, 0.627, 1.000) |
apollo_cinderblocks_02 (Instance) | KSP/Scenery/Diffuse | apollo_cinderblocks_02 | RGBA(0.699, 0.699, 0.699, 1.000) |
apollo_corrugated_metal_01 (Instance) | KSP/Scenery/Diffuse | apollo_corrugated_metal_01 | RGBA(0.706, 0.706, 0.706, 1.000) |
apollo_corrugated_metal_02 (Instance) | KSP/Scenery/Diffuse | apollo_corrugated_metal_02 | RGBA(0.699, 0.699, 0.699, 1.000) |
apollo_corrugated_metal_02 (Instance) | KSP/Scenery/Diffuse | apollo_light_blocks_01 | RGBA(0.794, 0.794, 0.794, 1.000) |
apollo_dark_blocks_01 (Instance) | KSP/Scenery/Bumped | VAB_Grout_d | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_dark_blocks_01 (Instance) | KSP/Scenery/Diffuse | apollo_dark_blocks_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_light_blocks_01 (Instance) | KSP/Scenery/Bumped | apollo_light_blocks_01 | RGBA(0.868, 0.868, 0.868, 1.000) |
apollo_roll_up_door_01 (Instance) | KSP/Scenery/Diffuse | apollo_roll_up_door_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_roof (Instance) | KSP/Scenery/Bumped | apollo_roof | RGBA(1.000, 0.988, 0.963, 1.000) |
apollo_roof (Instance) | KSP/Scenery/Bumped | apollo_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_roof (Instance) | KSP/Scenery/Bumped | VAB_ConcretePlates_d | RGBA(0.839, 0.973, 0.929, 1.000) |
apollo_roof (Instance) | KSP/Scenery/Diffuse | apollo_roof | RGBA(0.800, 1.000, 0.902, 1.000) |
apollo_roof (Instance) | KSP/Scenery/Diffuse | apollo_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
Apollo_windows_and_doors (Instance) | KSP/Scenery/Emissive/Specular | Apollo_windows_and_doors | RGBA(1.000, 1.000, 1.000, 1.000) |
Apollo_windows_and_doors_interior (Instance) | KSP/Scenery/Emissive/Lightmapper | Apollo_windows_and_doors | RGBA(1.000, 1.000, 1.000, 1.000) |
apollo_windows_doors_02 (Instance) | KSP/Scenery/Emissive/Specular | apollo_windows_doors_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
asphalt_holeA (Instance) | KSP/Scenery/Diffuse | asphalt_holeA | RGBA(1.000, 1.000, 1.000, 1.000) |
asphalt_transition (Instance) | KSP/Scenery/Diffuse | asphalt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
asphalt_transition (Instance) | KSP/Scenery/Diffuse Multiply | asphalt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
bluePlates (Instance) | KSP/Scenery/Diffuse | bluePlates | RGBA(0.734, 0.726, 0.717, 1.000) |
burn_marks (Instance) | KSP/Scenery/Decal/Multiply | burn_marks | RGBA(0.000, 0.000, 0.000, 0.000) |
BurnMark (Instance) | KSP/Alpha/Translucent | BurnMark | RGBA(0.800, 0.800, 0.800, 1.000) |
camera_VHS (Instance) | Legacy Shaders/Diffuse | camera_VHS | RGBA(1.000, 1.000, 1.000, 1.000) |
ConcretePatch (Instance) | KSP/Alpha/Cutoff Bumped | ConcretePatch | RGBA(0.802, 0.802, 0.802, 1.000) |
ConcretePatch2 (Instance) | KSP/Alpha/Cutoff Bumped | ConcretePatch2 | RGBA(0.802, 0.802, 0.802, 1.000) |
ConcretePatch3 (Instance) | KSP/Alpha/Cutoff | ConcretePatch3 | RGBA(0.800, 0.800, 0.800, 1.000) |
ConcretePatch4 (Instance) | KSP/Alpha/Cutoff | ConcretePatch4 | RGBA(0.679, 0.658, 0.625, 1.000) |
corrugatedMetal (Instance) | KSP/Scenery/Diffuse | corrugatedMetal | RGBA(1.000, 1.000, 1.000, 1.000) |
darkGreyPlates (Instance) | KSP/Scenery/Diffuse | darkGreyPlates | RGBA(1.000, 1.000, 1.000, 1.000) |
darkTerrain_fade (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
darkTerrain_fade_alpha (Instance) | KSP/Scenery/Decal/Blended | darkTerrain_fade_alpha | RGBA(1.000, 1.000, 1.000, 1.000) |
default (Instance) | KSP/Scenery/Diffuse Detail | default | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_road (Instance) | KSP/Scenery/Diffuse | dirt_road | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_road_end (Instance) | KSP/Scenery/Diffuse Multiply | dirt_road_end | RGBA(1.000, 1.000, 1.000, 1.000) |
dirt_transition (Instance) | KSP/Scenery/Diffuse | dirt_transition | RGBA(1.000, 1.000, 1.000, 1.000) |
door (Instance) | KSP/Scenery/Diffuse | door | RGBA(1.000, 1.000, 1.000, 1.000) |
flagPole_lev1 (Instance) | KSP/Scenery/Diffuse | flagPole_lev1 | RGBA(1.000, 1.000, 1.000, 1.000) |
FrontColor (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt | RGBA(1.000, 1.000, 1.000, 1.000) |
gasTower (Instance) | KSP/Scenery/Diffuse | gasTower | RGBA(1.000, 1.000, 1.000, 1.000) |
greyPlates (Instance) | KSP/Scenery/Diffuse | greyPlates | RGBA(1.000, 1.000, 1.000, 1.000) |
kap_pad_launchPad_mat (Instance) | KSP/Scenery/Bumped Specular | ksp_pad_launchPad_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksc_exterior_terrain_asphalt (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphalt_diffuse (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphalt_line (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphalt_line | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphaltDark (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_asphaltDark | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_asphaltDark (Instance) | KSP/Scenery/Diffuse Multiply | ksc_exterior_terrain_asphaltDark | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_grass_02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_ACLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_AClvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_AClvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_adminLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_adminLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_adminLvl02_groundTransition (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_adminLvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_crawlerwayGround (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_crawlerwayLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_crawlerwayLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_fillerX1Lvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_fillerx1lvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_fillerX2Lvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_fillerx2lvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_launchPadLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_launchPadLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_launchPadLvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_MCLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_MCLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_MClvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_r&dLevel03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_RnDLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_RnDLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwayEnd09 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwayEnd27 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwayLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwayLvl02_asphaltTransition (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwayLvl02_groundPlane (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwayLvl02_groundTransition (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwaySec01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwaySec02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwaySec03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_runwaySec04 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_sphLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_sphLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_SPHlvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_TSLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_TSLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_TSlvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_vabLvl01 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_vabLvl02 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_grass_vabLvl03 (Instance) | KSP/Scenery/Diffuse Ground KSC | RGBA(0.000, 0.000, 0.000, 0.000) | |
ksc_exterior_terrain_ground (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_ground | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_exterior_terrain_tile_01_diffuse (Instance) | KSP/Scenery/Diffuse | ksc_exterior_terrain_tile_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
ksc_fx_flare_wide_01 (Instance) | KSP/Alpha/Translucent Additive | ksc_fx_flare_wide_01 | RGBA(0.000, 0.000, 0.000, 0.000) |
ksc_fx_flare_wide_02 (Instance) | MaskedTexture | ksc_fx_flare_wide_02 | RGBA(0.000, 0.000, 0.000, 0.000) |
ksp_pad_concrete_mat (Instance) | KSP/Scenery/Diffuse | ksp_pad_concrete_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_cylTank_mat (Instance) | KSP/Scenery/Bumped Specular | ksp_pad_cylTank_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_launchpad_grate_alpha (Instance) | Legacy Shaders/Transparent/Diffuse | ksp_pad_launchpad_grate_alpha | RGBA(1.000, 1.000, 1.000, 1.000) |
ksp_pad_launchpad_grate_mat (Instance) | Legacy Shaders/Transparent/Cutout/Bumped Diffuse | ksp_pad_launchpad_grate_alpha | RGBA(1.000, 1.000, 1.000, 1.000) |
ksp_pad_pipes_mat (Instance) | KSP/Scenery/Specular | ksp_pad_pipes_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_sphereTank_mat (Instance) | KSP/Scenery/Specular | ksp_pad_sphereTank_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_pad_waterTower_mat (Instance) | KSP/Scenery/Bumped Specular | ksp_pad_waterTower_diff | RGBA(0.627, 0.627, 0.627, 1.000) |
ksp_runway_lights_diff (Instance) | KSP/Scenery/Emissive/Bumped Specular | ksp_runway_lights_diff | RGBA(0.800, 0.800, 0.800, 1.000) |
lambert1 (Instance) | KSP/Scenery/Diffuse | RGBA(0.500, 0.500, 0.500, 1.000) | |
launchDirt (Instance) | KSP/Scenery/Decal/Multiply | launchDirt | RGBA(0.000, 0.000, 0.000, 0.000) |
launchPad_lines (Instance) | KSP/Scenery/Diffuse | launchPad_lines | RGBA(1.000, 1.000, 1.000, 1.000) |
launchPad_lines (Instance) | KSP/Scenery/Diffuse Multiply | launchPad_lines | RGBA(1.000, 1.000, 1.000, 1.000) |
launchPad_main (Instance) | KSP/Scenery/Diffuse | launchPad_main | RGBA(1.000, 1.000, 1.000, 1.000) |
metalPlates_blue (Instance) | KSP/Scenery/Bumped | VAB_pvcRoofing_d | RGBA(0.750, 0.937, 0.845, 1.000) |
metalPlates_brown (Instance) | KSP/Scenery/Diffuse | metalPlates_brown | RGBA(1.000, 1.000, 1.000, 1.000) |
MetalTile01 (Instance) | KSP/Scenery/Bumped | MetalTile01 | RGBA(1.000, 1.000, 1.000, 1.000) |
MetalTile02 (Instance) | KSP/Scenery/Bumped | MetalTile02 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_scaffolding_01 (Instance) | KSP/Scenery/Diffuse | model_scaffolding_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_tracking_exterior_01 (Instance) | KSP/Scenery/Specular | model_tracking_exterior_01 | RGBA(0.800, 0.800, 0.800, 1.000) |
model_vab_exterior_decals_02 (Instance) | KSP/Scenery/Decal/Blended | model_vab_exterior_decals_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_decals_02_multiply (Instance) | KSP/Scenery/Decal/Blended | model_vab_exterior_decals_02 | RGBA(1.000, 0.989, 0.924, 1.000) |
model_vab_exterior_details_01 (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_details_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_details_01 (Instance) | KSP/Scenery/Emissive/Specular | model_vab_exterior_details_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_lines_01 (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_lines_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_lines_01 (Instance) | KSP/Specular | model_vab_exterior_lines_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_lines_01_decal (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_lines_01_decal | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_props_01 (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_props_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_props_01 (Instance) | KSP/Scenery/Specular | model_vab_exterior_props_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_00 (Instance) | KSP/Scenery/Specular | model_vab_exterior_tile_00 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_01 (Instance) | KSP/Scenery/Specular | model_vab_exterior_tile_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_02 (Instance) | KSP/Scenery/Emissive/Specular | model_vab_exterior_tile_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_04_roof (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_tile_04_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_04_roof (Instance) | KSP/Scenery/Specular | model_vab_exterior_tile_04_roof | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_05_glass (Instance) | KSP/Scenery/Emissive/Specular | model_vab_exterior_tile_05_glass | RGBA(0.349, 0.416, 0.482, 1.000) |
model_vab_exterior_tile_SEMI_PAINTED_00 (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_tile_SEMI_PAINTED_00 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_exterior_tile_SEMI_PAINTED_01 (Instance) | KSP/Scenery/Diffuse | model_vab_exterior_tile_SEMI_PAINTED_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
model_vab_interior_lights (Instance) | Legacy Shaders/Particles/Additive | model_vab_interior_lights | RGBA(0.000, 0.000, 0.000, 0.000) |
model_vab_interior_props (Instance) | KSP/Scenery/Specular | model_vab_interior_props | RGBA(1.000, 1.000, 1.000, 1.000) |
occlusion_atlas_01 (Instance) | KSP/Scenery/Alpha/Translucent | occlusion_atlas_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
occlusion_atlas_01 (Instance) | KSP/Scenery/Decal/Blended | occlusion_atlas_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
occlusion_exteriors (Instance) | KSP/Scenery/Decal/Multiply | occlusion_exteriors | RGBA(0.000, 0.000, 0.000, 0.000) |
old_metal_plates_01_cm (Instance) | KSP/Scenery/Diffuse | old_metal_plates_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_RnD_nissenHut (Instance) | KSP/Bumped | NissenHut_d | RGBA(0.800, 0.800, 0.800, 1.000) |
outUV_RnD_nissenHutFrontBack (Instance) | KSP/Scenery/Bumped | NissenHutLight_d | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_RnD_nissenHutGreen (Instance) | KSP/Bumped | NissenHut_d | RGBA(0.757, 0.896, 0.865, 1.000) |
outUV_RnD_puente_invernaderi (Instance) | KSP/Scenery/Diffuse | outUV_RnD_puente_invernaderi2 | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_RnD_puente_invernaderi 1 (Instance) | KSP/Scenery/Diffuse | outUV_RnD_puente_invernaderi | RGBA(1.000, 1.000, 1.000, 1.000) |
outUV_telescopios_ (Instance) | KSP/Scenery/Diffuse | outUV_telescopios | RGBA(1.000, 1.000, 1.000, 1.000) |
phong1 (Instance) | KSP/Scenery/Diffuse | RGBA(0.500, 0.500, 0.500, 1.000) | |
phong1 (Instance) | Legacy Shaders/Diffuse | RGBA(0.500, 0.500, 0.500, 1.000) | |
podMemorialBase (Instance) | KSP/Scenery/Bumped | podmemorial_base | RGBA(1.000, 1.000, 1.000, 1.000) |
podMemorialPod (Instance) | KSP/Scenery/Bumped | podmemorial_pod | RGBA(1.000, 1.000, 1.000, 1.000) |
Pole (Instance) | KSP/Scenery/Specular | Pole | RGBA(0.522, 0.522, 0.522, 1.000) |
PoolWater (Instance) | KSP/Scenery/Reflective Water | Water fallback | RGBA(1.000, 1.000, 1.000, 0.686) |
props (Instance) | KSP/Scenery/Diffuse | props | RGBA(1.000, 1.000, 1.000, 1.000) |
props_apollo_01 (Instance) | KSP/Scenery/Diffuse | props_apollo_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
props_apollo_02 (Instance) | KSP/Scenery/Diffuse | props_apollo_02 | RGBA(0.750, 0.750, 0.750, 1.000) |
props_apollo_02 (Instance) | KSP/Scenery/Diffuse | props_apollo_02 | RGBA(0.772, 0.772, 0.772, 1.000) |
props_apollo_02 (Instance) | KSP/Scenery/Diffuse | props_apollo_02 | RGBA(1.000, 1.000, 1.000, 1.000) |
props2 (Instance) | KSP/Scenery/Diffuse | props2 | RGBA(1.000, 1.000, 1.000, 1.000) |
props3 (Instance) | KSP/Scenery/Diffuse | props3 | RGBA(1.000, 1.000, 1.000, 1.000) |
RnD_green_cinderblocks_and_roof_tile (Instance) | KSP/Scenery/Bumped | VAB_ConcretePlates_d | RGBA(0.839, 0.972, 0.930, 1.000) |
Rust (Instance) | KSP/Scenery/Decal/Multiply | VAB_RustDecal | RGBA(0.000, 0.000, 0.000, 0.000) |
Rust_wide (Instance) | KSP/Scenery/Decal/Multiply | VAB_RustDecal | RGBA(0.000, 0.000, 0.000, 0.000) |
Smoke_Pad (Instance) | KSP/Particles/Alpha Blended | Smoke_Sprites_Med | RGBA(0.000, 0.000, 0.000, 0.000) |
SPH_concrete_01 (Instance) | KSP/Scenery/Diffuse | SPH_concrete_01 | RGBA(1.000, 1.000, 1.000, 1.000) |
SPH_exterior_windows1 (Instance) | KSP/Scenery/Emissive/Diffuse | SPH_interior_windows1 | RGBA(0.000, 0.000, 0.000, 0.000) |
SPH_exterior_windows2 (Instance) | KSP/Scenery/Emissive/Diffuse | SPH_interior_windows2 | RGBA(0.000, 0.000, 0.000, 0.000) |
SPH_interior_windows1 (Instance) | KSP/Scenery/Emissive/Specular | SPH_interior_windows1 | RGBA(1.000, 1.000, 1.000, 1.000) |
Standard (Instance) | Standard | RGBA(1.000, 1.000, 1.000, 1.000) | |
vab_1_interior_props3 (Instance) | KSP/Scenery/Diffuse | vab_1_interior_props3 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_exterior_props4 (Instance) | KSP/Scenery/Diffuse | vab_2_exterior_props4 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_interior_props1 (Instance) | KSP/Scenery/Diffuse | vab_2_interior_props1 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_interior_props2 (Instance) | KSP/Scenery/Diffuse | vab_2_interior_props2 | RGBA(1.000, 1.000, 1.000, 1.000) |
vab_2_interior_windows1 (Instance) | KSP/Scenery/Emissive/Diffuse | vab_2_interior_windows1 | RGBA(0.000, 0.000, 0.000, 0.000) |
vab_exterior_lines_apollo (Instance) | KSP/Scenery/Diffuse | vab_exterior_lines_apollo | RGBA(1.000, 1.000, 1.000, 1.000) |
Wall Dirt (Instance) | KSP/Scenery/Decal/Multiply | Wall Dirt | RGBA(0.000, 0.000, 0.000, 0.000) |
White_Concrete_blocks (Instance) | Legacy Shaders/Bumped Diffuse | whitePlates | RGBA(1.000, 1.000, 1.000, 1.000) |
whitePlates (Instance) | KSP/Scenery/Diffuse | darkGreyPlates | RGBA(1.000, 1.000, 1.000, 1.000) |
Window_gunk (Instance) | KSP/Scenery/Decal/Multiply | Wall Dirt | RGBA(0.000, 0.000, 0.000, 0.000) |
windows_props_apollo (Instance) | KSP/Scenery/Diffuse | props_apollo_01 | RGBA(1.000, 1.000, 1.000, 1.000) |