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Experimental spider eye particle effect #53

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121 changes: 77 additions & 44 deletions scenes/enemy_1.xml
Original file line number Diff line number Diff line change
@@ -1,23 +1,23 @@
<?xml version="1.0" encoding="UTF-8" ?>
<resource_file type="PackedScene" subresource_count="25" version="1.1" version_name="Godot Engine v1.1.r1580.(August,2nd-2015)">
<ext_resource path="res://scripts/enemy_1.gd" type="Script"></ext_resource>
<ext_resource path="res://gfx/enemy_1/0.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/1.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/10.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/11.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/12.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/2.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/3.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/4.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/5.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/6.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/7.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/8.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/enemy_1/9.png" type="Texture"></ext_resource>
<ext_resource path="res://materials/unshaded.res" type="CanvasItemMaterial"></ext_resource>
<ext_resource path="res://gfx/healthbar_empty.png" type="Texture"></ext_resource>
<ext_resource path="res://gfx/healthbar_full.png" type="Texture"></ext_resource>
<ext_resource path="res://audio/samples/enemy.res" type="SampleLibrary"></ext_resource>
<resource_file type="PackedScene" subresource_count="25" version="2.0" version_name="Godot Engine v2.0.alpha.custom_build">
<ext_resource path="res://scripts/enemy_1.gd" type="Script" index="0"></ext_resource>
<ext_resource path="res://gfx/enemy_1/1.png" type="Texture" index="2"></ext_resource>
<ext_resource path="res://gfx/enemy_1/8.png" type="Texture" index="12"></ext_resource>
<ext_resource path="res://gfx/healthbar_empty.png" type="Texture" index="15"></ext_resource>
<ext_resource path="res://gfx/enemy_1/5.png" type="Texture" index="9"></ext_resource>
<ext_resource path="res://gfx/enemy_1/9.png" type="Texture" index="13"></ext_resource>
<ext_resource path="res://materials/unshaded.res" type="CanvasItemMaterial" index="14"></ext_resource>
<ext_resource path="res://gfx/enemy_1/0.png" type="Texture" index="1"></ext_resource>
<ext_resource path="res://gfx/enemy_1/11.png" type="Texture" index="4"></ext_resource>
<ext_resource path="res://gfx/enemy_1/7.png" type="Texture" index="11"></ext_resource>
<ext_resource path="res://gfx/enemy_1/10.png" type="Texture" index="3"></ext_resource>
<ext_resource path="res://audio/samples/enemy.res" type="SampleLibrary" index="17"></ext_resource>
<ext_resource path="res://gfx/enemy_1/3.png" type="Texture" index="7"></ext_resource>
<ext_resource path="res://gfx/enemy_1/12.png" type="Texture" index="5"></ext_resource>
<ext_resource path="res://gfx/enemy_1/2.png" type="Texture" index="6"></ext_resource>
<ext_resource path="res://gfx/healthbar_full.png" type="Texture" index="16"></ext_resource>
<ext_resource path="res://gfx/enemy_1/4.png" type="Texture" index="8"></ext_resource>
<ext_resource path="res://gfx/enemy_1/6.png" type="Texture" index="10"></ext_resource>
<resource type="CapsuleShape2D" path="local://5">
<real name="custom_solver_bias"> 0 </real>
<real name="radius"> 20 </real>
Expand All @@ -26,19 +26,19 @@
</resource>
<resource type="SpriteFrames" path="local://3">
<array name="frames" len="13" shared="false">
<resource resource_type="Texture" path="res://gfx/enemy_1/0.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/1.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/10.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/11.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/12.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/2.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/3.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/4.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/5.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/6.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/7.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/8.png"> </resource>
<resource resource_type="Texture" path="res://gfx/enemy_1/9.png"> </resource>
<resource external="1"> </resource>
<resource external="2"> </resource>
<resource external="3"> </resource>
<resource external="4"> </resource>
<resource external="5"> </resource>
<resource external="6"> </resource>
<resource external="7"> </resource>
<resource external="8"> </resource>
<resource external="9"> </resource>
<resource external="10"> </resource>
<resource external="11"> </resource>
<resource external="12"> </resource>
<resource external="13"> </resource>
</array>

</resource>
Expand Down Expand Up @@ -176,7 +176,7 @@
<string> "conns" </string>
<int_array len="0"> </int_array>
<string> "names" </string>
<string_array len="106">
<string_array len="130">
<string> "enemy_1" </string>
<string> "RigidBody2D" </string>
<string> "input/pickable" </string>
Expand Down Expand Up @@ -222,6 +222,7 @@
<string> "transform/pos" </string>
<string> "shape" </string>
<string> "trigger" </string>
<string> "_update_shape_index" </string>
<string> "AnimatedSprite" </string>
<string> "frames" </string>
<string> "frame" </string>
Expand Down Expand Up @@ -255,6 +256,29 @@
<string> "shadow/buffer_size" </string>
<string> "shadow/esm_multiplier" </string>
<string> "shadow/item_mask" </string>
<string> "Particles2D" </string>
<string> "visibility/blend_mode" </string>
<string> "config/amount" </string>
<string> "config/lifetime" </string>
<string> "config/preprocess" </string>
<string> "config/local_space" </string>
<string> "params/direction" </string>
<string> "params/spread" </string>
<string> "params/linear_velocity" </string>
<string> "params/spin_velocity" </string>
<string> "params/orbit_velocity" </string>
<string> "params/gravity_direction" </string>
<string> "params/gravity_strength" </string>
<string> "params/radial_accel" </string>
<string> "params/tangential_accel" </string>
<string> "params/damping" </string>
<string> "params/initial_angle" </string>
<string> "params/initial_size" </string>
<string> "params/final_size" </string>
<string> "params/hue_variation" </string>
<string> "params/anim_speed_scale" </string>
<string> "params/anim_initial_pos" </string>
<string> "color/color" </string>
<string> "eyeR" </string>
<string> "HealthHolder" </string>
<string> "Node2D" </string>
Expand Down Expand Up @@ -285,11 +309,11 @@
<string> "enabler/fixed_process_parent" </string>
</string_array>
<string> "node_count" </string>
<int> 11 </int>
<int> 13 </int>
<string> "nodes" </string>
<int_array len="323"> -1, -1, 1, 0, -1, 39, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 3, 8, 4, 9, 5, 10, 5, 11, 6, 12, 5, 13, 0, 14, 3, 15, 7, 16, 8, 17, 0, 18, 8, 19, 9, 20, 6, 21, 10, 22, 11, 23, 12, 24, 13, 25, 14, 26, 15, 27, 8, 28, 16, 29, 17, 30, 5, 31, 0, 32, 5, 33, 10, 34, 8, 35, 5, 36, 16, 37, 5, 38, 18, 39, 19, 40, 20, 0, 0, 0, 41, 41, -1, 3, 42, 21, 43, 1, 44, 0, 0, 0, 0, 45, 45, -1, 2, 46, 22, 47, 23, 0, 2, 0, 48, 48, -1, 9, 49, 3, 50, 6, 51, 24, 52, 25, 53, 26, 54, 8, 55, 5, 56, 27, 57, 28, 0, 2, 0, 59, 58, -1, 20, 42, 29, 60, 30, 61, 8, 62, 31, 63, 9, 64, 32, 65, 33, 66, 34, 8, 35, 67, 6, 68, 36, 69, 37, 70, 35, 71, 35, 72, 3, 73, 0, 74, 38, 75, 39, 76, 40, 77, 3, 0, 2, 0, 59, 78, -1, 20, 42, 41, 60, 30, 61, 8, 62, 42, 63, 9, 64, 32, 65, 33, 66, 34, 8, 35, 67, 6, 68, 36, 69, 37, 70, 35, 71, 35, 72, 3, 73, 0, 74, 38, 75, 39, 76, 40, 77, 3, 0, 0, 0, 80, 79, -1, 0, 0, 6, 0, 82, 81, -1, 8, 83, 43, 42, 44, 60, 45, 84, 3, 62, 46, 85, 0, 86, 8, 87, 47, 0, 6, 0, 82, 88, -1, 8, 83, 43, 42, 44, 60, 45, 84, 3, 62, 48, 85, 0, 86, 8, 87, 47, 0, 0, 0, 90, 89, -1, 8, 91, 6, 92, 5, 93, 5, 94, 49, 95, 5, 96, 3, 97, 50, 98, 51, 0, 0, 0, 99, 99, -1, 6, 100, 52, 101, 8, 102, 8, 103, 8, 104, 8, 105, 8, 0 </int_array>
<int_array len="427"> -1, -1, 1, 0, -1, 39, 2, 0, 3, 1, 4, 2, 5, 0, 6, 3, 7, 3, 8, 4, 9, 5, 10, 5, 11, 6, 12, 5, 13, 0, 14, 3, 15, 7, 16, 8, 17, 0, 18, 8, 19, 9, 20, 6, 21, 10, 22, 11, 23, 12, 24, 13, 25, 14, 26, 15, 27, 8, 28, 16, 29, 17, 30, 5, 31, 0, 32, 5, 33, 10, 34, 8, 35, 5, 36, 16, 37, 5, 38, 18, 39, 19, 40, 20, 0, 0, 0, 41, 41, -1, 4, 42, 21, 43, 1, 44, 0, 45, 22, 0, 0, 0, 46, 46, -1, 2, 47, 23, 48, 24, 0, 2, 0, 49, 49, -1, 9, 50, 3, 51, 6, 52, 25, 53, 26, 54, 27, 55, 8, 56, 5, 57, 28, 58, 29, 0, 2, 0, 60, 59, -1, 20, 42, 30, 61, 31, 62, 8, 63, 32, 64, 9, 65, 33, 66, 34, 67, 35, 8, 36, 68, 6, 69, 37, 70, 38, 71, 36, 72, 36, 73, 3, 74, 0, 75, 39, 76, 40, 77, 41, 78, 3, 0, 4, 0, 79, 79, -1, 22, 80, 3, 81, 42, 82, 18, 83, 43, 84, 0, 85, 6, 86, 6, 87, 6, 88, 6, 89, 6, 90, 6, 91, 6, 92, 6, 93, 6, 94, 6, 95, 6, 96, 44, 97, 18, 98, 6, 99, 5, 100, 6, 101, 34, 0, 2, 0, 60, 102, -1, 20, 42, 45, 61, 31, 62, 8, 63, 46, 64, 9, 65, 33, 66, 34, 67, 35, 8, 36, 68, 6, 69, 37, 70, 38, 71, 36, 72, 36, 73, 3, 74, 0, 75, 39, 76, 40, 77, 41, 78, 3, 0, 6, 0, 79, 79, -1, 22, 80, 3, 81, 42, 82, 18, 83, 43, 84, 0, 85, 6, 86, 6, 87, 6, 88, 6, 89, 6, 90, 6, 91, 6, 92, 6, 93, 6, 94, 6, 95, 6, 96, 44, 97, 18, 98, 6, 99, 5, 100, 6, 101, 34, 0, 0, 0, 104, 103, -1, 0, 0, 8, 0, 106, 105, -1, 8, 107, 47, 42, 48, 61, 49, 108, 3, 63, 50, 109, 0, 110, 8, 111, 51, 0, 8, 0, 106, 112, -1, 8, 107, 47, 42, 48, 61, 49, 108, 3, 63, 52, 109, 0, 110, 8, 111, 51, 0, 0, 0, 114, 113, -1, 8, 115, 6, 116, 5, 117, 5, 118, 53, 119, 5, 120, 3, 121, 54, 122, 55, 0, 0, 0, 123, 123, -1, 6, 124, 56, 125, 8, 126, 8, 127, 8, 128, 8, 129, 8, 0 </int_array>
<string> "variants" </string>
<array len="53" shared="false">
<array len="57" shared="false">
<bool> False </bool>
<resource resource_type="Shape2D" path="local://5"> </resource>
<matrix32> 1, -0, 0, 1, 0.257027, 5.14049 </matrix32>
Expand All @@ -302,16 +326,16 @@
<vector2> 0, 0 </vector2>
<real> 4 </real>
<real> -1 </real>
<resource resource_type="Script" path="res://scripts/enemy_1.gd"> </resource>
<resource external="0"> </resource>
<dictionary shared="false">
<string> "__editor_plugin_screen__" </string>
<string> "Script" </string>
<string> "2D" </string>
<string> "__editor_plugin_states__" </string>
<dictionary shared="false">
<string> "2D" </string>
<dictionary shared="false">
<string> "ofs" </string>
<vector2> -176.222, -124.542 </vector2>
<vector2> -77.3435, -98.438 </vector2>
<string> "snap_grid" </string>
<bool> False </bool>
<string> "snap_offset" </string>
Expand All @@ -331,7 +355,7 @@
<string> "snap_step" </string>
<vector2> 10, 10 </vector2>
<string> "zoom" </string>
<real> 3.424787 </real>
<real> 4.658993 </real>
</dictionary>
<string> "3D" </string>
<dictionary shared="false">
Expand Down Expand Up @@ -425,6 +449,11 @@
<string> "znear" </string>
<real> 0.1 </real>
</dictionary>
<string> "Anim" </string>
<dictionary shared="false">
<string> "visible" </string>
<bool> False </bool>
</dictionary>
</dictionary>
<string> "__editor_run_settings__" </string>
<dictionary shared="false">
Expand All @@ -442,6 +471,7 @@
<string> "enemy_die_1" </string>
<int> 100 </int>
<vector2> 0.257027, 5.14049 </vector2>
<int> -1 </int>
<resource resource_type="SpriteFrames" path="local://3"> </resource>
<int> 8 </int>
<node_path> ".." </node_path>
Expand All @@ -462,16 +492,19 @@
<color> 0, 0, 0, 0 </color>
<int> 2048 </int>
<real> 80 </real>
<int> 512 </int>
<real> 0.1 </real>
<real> 3 </real>
<vector2> 3.00494, -16.0979 </vector2>
<resource resource_type="Texture" path="local://2"> </resource>
<resource resource_type="CanvasItemMaterial" path="res://materials/unshaded.res"> </resource>
<resource external="14"> </resource>
<vector2> -30, -37 </vector2>
<vector2> 0.6, 0.6 </vector2>
<resource resource_type="Texture" path="res://gfx/healthbar_empty.png"> </resource>
<resource external="15"> </resource>
<rect2> 0, 0, 100, 17 </rect2>
<resource resource_type="Texture" path="res://gfx/healthbar_full.png"> </resource>
<resource external="16"> </resource>
<real> 2048 </real>
<resource resource_type="SampleLibrary" path="res://audio/samples/enemy.res"> </resource>
<resource external="17"> </resource>
<real> 0.3 </real>
<rect2> -150, -150, 300, 300 </rect2>
</array>
Expand Down