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Makefile
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Makefile
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# Adapted from de http://stackoverflow.com/a/30142139
GPP = g++
FLAGS = -std=c++11 -Wall
LIBS= -lsfml-graphics -lsfml-window -lsfml-system
# Final binary
BIN = triangulos
# Put all auto generated stuff to this build dir.
BUILD_DIR = ./build
# List of all .cpp source files.
# CPP = main.cpp $(wildcard dir1/*.cpp) $(wildcard dir2/*.cpp)
CPP = Triangulos.cpp $(wildcard src/*.cpp)
# All .o files go to build dir.
OBJ = $(CPP:%.cpp=$(BUILD_DIR)/%.o)
# Gcc/Clang will create these .d files containing dependencies.
DEP = $(OBJ:%.o=%.d)
# Default target named after the binary.
$(BIN) : $(BUILD_DIR)/$(BIN)
# Actual target of the binary - depends on all .o files.
$(BUILD_DIR)/$(BIN) : $(OBJ)
# Create build directories - same structure as sources.
@mkdir -p $(@D)
# Just link all the object files.
$(GPP) $(FLAGS) $^ -o $@ $(LIBS)
# Solo por conveniencia, para poder hacer ./editor facilmente
@mv $(BUILD_DIR)/$(BIN) $(BIN)
# Include all .d files
-include $(DEP)
# Build target for every single object file.
# The potential dependency on header files is covered
# by calling `-include $(DEP)`.
$(BUILD_DIR)/%.o : %.cpp
@mkdir -p $(@D)
# The -MMD flags additionaly creates a .d file with
# the same name as the .o file.
$(GPP) $(FLAGS) -MMD -c $< -I src/ -o $@
.PHONY : clean
clean :
# This should remove all generated files.
-rm -f $(BUILD_DIR)/$(BIN) $(OBJ) $(DEP)
rm -f triangulos