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Bump wgpu from 0.13.1 to 0.14.2 #42

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@dependabot dependabot bot commented on behalf of github Dec 5, 2022

Bumps wgpu from 0.13.1 to 0.14.2.

Release notes

Sourced from wgpu's releases.

v0.14.2

This release includes wgpu, and wgpu-core. The crates wgpu-hal and wgpu-types are still at 0.14.1.

Bug Fixes

v0.14.1

This release includes wgpu-hal, and wgpu-types. The crates wgpu and wgpu-core are still at 0.14.0.

Bug Fixes

  • Make wgpu::TextureFormat::Depth24PlusStencil8 available on all backends by making the feature unconditionally available and the feature unneeded to use the format. By @​Healthire and @​cwfitzgerald in #3165

v0.14.0

Major Changes

@​invariant Warning

When using CompareFunction::Equal or CompareFunction::NotEqual on a pipeline, there is now a warning logged if the vertex shader does not have a @​invariant tag on it. On some machines, rendering the same triangles multiple times without an @​invariant tag will result in slightly different depths for every pixel. Because the *Equal functions rely on depth being the same every time it is rendered, we now warn if it is missing.

-@vertex
-fn vert_main(v_in: VertexInput) -> @builtin(position) vec4<f32> {...}
+@vertex
+fn vert_main(v_in: VertexInput) -> @builtin(position) @invariant vec4<f32> {...}

Surface Alpha and PresentModes

Surface supports alpha_mode now. When alpha_mode is equal to PreMultiplied or PostMultiplied, the alpha channel of framebuffer is respected in the compositing process, but which mode is available depends on the different API and Device. If don't care about alpha_mode, you can set it to Auto.

SurfaceConfiguration {
// ...
+ alpha_mode: surface.get_supported_alpha_modes(&adapter)[0],
}

The function to enumerate supported presentation modes changed:

- pub fn wgpu::Surface::get_supported_modes(&self, adapter: &wgpu::Adapter) -> Vec<PresentMode>
+ pub fn wgpu::Surface::get_supported_present_modes(&self, adapter: &wgpu::Adapter) -> Vec<PresentMode>

... (truncated)

Changelog

Sourced from wgpu's changelog.

wgpu-0.14.2 (2022-11-28)

Bug Fixes

wgpu-0.14.1 (2022-11-02)

Bug Fixes

  • Make wgpu::TextureFormat::Depth24PlusStencil8 available on all backends by making the feature unconditionally available and the feature unneeded to use the format. By @​Healthire and @​cwfitzgerald in #3165

wgpu-0.14.0 (2022-10-05)

Major Changes

@​invariant Warning

When using CompareFunction::Equal or CompareFunction::NotEqual on a pipeline, there is now a warning logged if the vertex shader does not have a @​invariant tag on it. On some machines, rendering the same triangles multiple times without an @​invariant tag will result in slightly different depths for every pixel. Because the *Equal functions rely on depth being the same every time it is rendered, we now warn if it is missing.

-@vertex
-fn vert_main(v_in: VertexInput) -> @builtin(position) vec4<f32> {...}
+@vertex
+fn vert_main(v_in: VertexInput) -> @builtin(position) @invariant vec4<f32> {...}

Surface Alpha and PresentModes

Surface supports alpha_mode now. When alpha_mode is equal to PreMultiplied or PostMultiplied, the alpha channel of framebuffer is respected in the compositing process, but which mode is available depends on the different API and Device. If don't care about alpha_mode, you can set it to Auto.

SurfaceConfiguration {
// ...
+ alpha_mode: surface.get_supported_alpha_modes(&adapter)[0],
}

The function to enumerate supported presentation modes changed:

- pub fn wgpu::Surface::get_supported_modes(&self, adapter: &wgpu::Adapter) -> Vec<PresentMode>
+ pub fn wgpu::Surface::get_supported_present_modes(&self, adapter: &wgpu::Adapter) -> Vec<PresentMode>
</tr></table> 

... (truncated)

Commits

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Bumps [wgpu](https://github.com/gfx-rs/wgpu) from 0.13.1 to 0.14.2.
- [Release notes](https://github.com/gfx-rs/wgpu/releases)
- [Changelog](https://github.com/gfx-rs/wgpu/blob/master/CHANGELOG.md)
- [Commits](gfx-rs/wgpu@v0.13.1...v0.14.2)

---
updated-dependencies:
- dependency-name: wgpu
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

Signed-off-by: dependabot[bot] <[email protected]>
@dependabot dependabot bot added the dependencies Pull requests that update a dependency file label Dec 5, 2022
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