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Tools? #12

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fervi opened this issue Sep 24, 2017 · 0 comments
Open

Tools? #12

fervi opened this issue Sep 24, 2017 · 0 comments

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@fervi
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fervi commented Sep 24, 2017

I do not know how long the project will be developed, but I thought it would be a lot easier to write a simple tool for programming AI cards. This would improve AI's ability to play different decks, and developers of other YGOPro-based games could easily adapt AI to their needs.

For example, Man-Eater Bug - Flip, select the strongest enemy monster if FLIP succeeds.

Such bot based on action, which would be programmed.

mercury233 pushed a commit to mycard/windbot that referenced this issue Aug 20, 2018
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