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wiki entry for doing dynamic hit detection #4

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amirrajan opened this issue Dec 31, 2015 · 3 comments
Open

wiki entry for doing dynamic hit detection #4

amirrajan opened this issue Dec 31, 2015 · 3 comments

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@amirrajan
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Just would be good to have an entry on how to use something like this with MG http://jslim.net/blog/2014/10/10/cocos2d-x-v3-accurate-physics-body-shape-with-physicseditor/

@lrz
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lrz commented Jan 4, 2016

We should add a wrapper for this in MG. Have you tried generating the body.plist file from your map? We could use your game as a test bed :)

@amirrajan
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Not yet. The physics editor costs money (I bought it). It's definitely worth it.

@lrz
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lrz commented Jan 7, 2016

Nice! Maybe we could make a very simple sample that uses this functionality? If you have any idea...

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