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C++ UNREAL

Current Abilities:

✓ Third Person Model

✓ Specific animations for Third Person Model

✓ First Person Model

✓ Spesific animations for First Person Model

✓ Aim Down Sight(ADS) with timeline

✓ Recoil with Timeline

✓ Weapon Attachment System

✓ Eject Bullets

✓ Reload System

✓ Shooting Mode (Semi-Auto, Auto, Single)

✓ Dynamic Crosshair

✓ Weapon Spread

✓ Weapon Clipping

✓ Weapon Sway

✓ Weapon Switch

✓ Character Leaning


Note:

Player Setup:


Weapon Sway:

WeaponSway


Weapon Switch:

weapon switch


Weapon Cosmetic (Attachment System):

Weapon Cosmetic


Weapon Clipping:

WeaponClip


Character Leaning:

Weapon leaning

I was inspired by while writing this system is BattleField1.