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Config.cs
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Config.cs
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using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Terraria.ModLoader.Config;
namespace Terraritone
{
class Config : ModConfig
{
public override ConfigScope Mode => ConfigScope.ClientSide;
[Label("Jump 1")]
[Increment(1)]
[Range(1, 15)]
[DefaultValue(3)]
[Slider]
public int Jump1;
[Label("Jump 2")]
[Increment(1)]
[Range(1, 15)]
[DefaultValue(4)]
[Slider]
public int Jump2;
[Label("Jump 3")]
[Increment(1)]
[Range(1, 15)]
[DefaultValue(5)]
[Slider]
public int Jump3;
[Label("Jump 4")]
[Increment(1)]
[Range(1, 15)]
[DefaultValue(10)]
[Slider]
public int Jump4;
[Label("Jump 5")]
[Increment(1)]
[Range(1, 15)]
[DefaultValue(13)]
[Slider]
public int Jump5;
[Label("Jump 6")]
[Increment(1)]
[Range(1, 15)]
[DefaultValue(15)]
[Slider]
public int Jump6;
}
}