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Chickens upside-down and backwards #180

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Nick-Jus opened this issue Feb 5, 2019 · 13 comments
Open

Chickens upside-down and backwards #180

Nick-Jus opened this issue Feb 5, 2019 · 13 comments

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@Nick-Jus
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Nick-Jus commented Feb 5, 2019

Chickens are completely inverted when placed into nesting pens. Chickens and MoreChickens installed, AllowEmissiveItems set to false. Modpack: Sam's Blog 1.2 .

MC 1.12.2
Chickens 6.0.4
Hatchery 2.2.0
MoreChickens 3.1.0
Forge 14.23.5.2808 universal
Multiplayer Server

No clue how this happens, unable to find anything online about it.

2019-02-04_19 43 36

@GenDeathrow
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You got me.. does this happen with only those mods installed?

@GenDeathrow
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GenDeathrow commented Feb 5, 2019

My only guess if there is a mod that changes rendering in any way.

@Nick-Jus
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Nick-Jus commented Feb 5, 2019

Going to test it with just those mods, and I read that recent versions of forge have rendering issues with fancier models.

@GenDeathrow
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GenDeathrow commented Feb 5, 2019

..... great. I will look into that.

if you have a link to where you found that. Id like to see it.

@Nick-Jus
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Nick-Jus commented Feb 5, 2019

I've read it a couple times, here's the most recent one: mekanism/Mekanism#5205

image

And it appears to be an issue with another mod that is installed, and not the 3 I listed prior. Emissive items in the forge config seems to have no effect either, I will start testing mods to see if I can find the culprit

@GenDeathrow
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well the only real thing you can do is report it to the mod dev hope he narrows it down, or do it your self.

@Nick-Jus
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Nick-Jus commented Feb 5, 2019

Found the issue. The Mod Lucraft: Core causes this bug.

image

@GenDeathrow
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ok.. I will test a few things.

@Nick-Jus
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Nick-Jus commented Feb 5, 2019

One of the config settings of lucraft breaks it, as disabling all of them fixed it. Testing them all now.

@GenDeathrow
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that should help me narrow it down..

@Nick-Jus
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Nick-Jus commented Feb 5, 2019

B:size_changing=true causes the bug.

Also having it as the only module set to true still causes the bug.

image

@GenDeathrow
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I saw that config.. was wondering if that was going to be it.

@GenDeathrow
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GenDeathrow commented Feb 5, 2019

The only real fix atm is:

` sizechanging {

    B:changeShadowSizes=true

    S:entityBlackList <

         minecraft:chicken

     chickens:chickenschicken

     >

}`

Edit: I think his is overriding some of my rendering code. mainly cause it doesn't have a clue that its not a real entity. and adding more rotation to it.

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