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Suggestion/Discussion - XP storage mending #385
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For the time being there is a temporary work around:
The reason why mending doesn't work with any of our xp-Storage modules is that the Experience Orbs dropped by them are purely decorational to prevent nearby players from stealing your xp. |
In previous versions at least, the player absorbed xp slower than 20hz, meaning that giving the orbs actual value resulted in an xp-swarm around the player. Not good for server performance and that swarm could also be leeched by another player. |
The alternative of course is to file the Minecraft bug and then strongarm @boq or @slicedlime into fixing it (/s for that second half) |
This is easily possible in 1.17 using |
I cannot find any previous discussion about whether XP storage should support mending.
I would like it to support mending on withdrawal. This would allow better farms to be made utilising other modules (such as a Forterra farm which doesn't require owning very many pickaxes).
Issues:
/loot
trick to change damage values in inventory. It might be possible without that in 1.15, but for 1.16 it would be required.Further ideas:
Suggested UX: Place a sea lantern above the ender chest.
Suggested UX: Soul sand above the ender chest?
Thanks!
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