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PVP Leaderboard #3 #35
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tt for waste
Timer is inversely related to strength. 15->0s, 1->14s.
…ed in any way shape or form :|
add steam furnace sfx
add boiler vent sfx
# Conflicts: # src/main/java/gregtech/api/metatileentity/implementations/GT_MetaTileEntity_BasicMachine_Bronze.java
Todo: more dust from large fuels
* less iron more copper * lower vein weight * higher vein density > Iron vein now has... Iron. * swapped brown limonite for iron. > Small coal, iron, zinc, and copper are now *all* in the y 30-70 range so you can find them mining for most ores. * Adjusted coal weight to compensate for depth > Change zinc and tin material color so they are different.
gc/gs bee variant removal remove old maint hatch recipe metal mixture 2.0 extruder ingot to rod recipes (2x rods -> 1x long rod) extruder ingot to rod recipes (1x speed -> 1.75x) nerf water recipe in cutter buff lubricant recipe times in cutter 4x lube qty. req. for cutter recipes. long rod -> rod cutter recipe speed buff
# Conflicts: # src/main/java/gregtech/loaders/postload/GT_MachineRecipeLoader.java
fix orevein debug spam; you need to use debugWorldGen=true to see it now.
make drill torch placement more reliable get rid of code where thunder can explode machines
make thermal centrifuge and ore washer a bit faster
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lgtm
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Evaluate trycaches? Should keep them?
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Ditto.
@@ -1623,7 +1645,8 @@ public static List<ItemStack> getRecipeOutputsBuffered(ItemStack... aRecipe) { | |||
* Gives you a list of the Outputs from a Crafting Recipe | |||
* If you have multiple Mods, which add Bronze Armor for example | |||
*/ | |||
public static List<ItemStack> getRecipeOutputs(List<IRecipe> aList, boolean aDeleteFromList, ItemStack... aRecipe) { | |||
@SneakyThrows |
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Do we want sneaky throws here?
@@ -507,6 +509,14 @@ public void run() { | |||
if (tChunk != null) { | |||
tChunk.isModified = true; | |||
|
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if (debugWorldGen && usedOreMix == null) { | |||
for (val player : this.mWorld.playerEntities) { | |||
val message = String.format("No orevein selected for chunk: %s", tChunk.getChunkCoordIntPair()); |
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Ensure this does not spam log in release!
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I FIXED THIS
AND I CONFIRMED IT WORK
[divine code]
@@ -179,7 +179,8 @@ protected void doEntityStuff() { | |||
disX /= disMag; | |||
disY /= disMag; | |||
disZ /= disMag; | |||
blockDensity = pubWorld.getBlockDensity(expVec, entity.boundingBox); | |||
// blockDensity = pubWorld.getBlockDensity(expVec, entity.boundingBox); | |||
blockDensity = 1.0 / 2.0; |
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Wait, does this ignore block hardness??
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Who did this?
Dev to master merger.