Releases: Frodo45127/rpfm
Releases · Frodo45127/rpfm
Release beta v4.2.107
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
- Implemented Warhammer 3 support in the Unit Editor.
- Implemented "Invalid Key on Lua Script" diagnostic.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
- Autosaves are only triggered if the pack has been marked as "edited".
- Updated minimal rust version to 1.70.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
- Fixed parent packs not properly initializing their loc data under specific circustances.
- Fixed debug update schema function not properly cleaning invalid schema reference data.
- Fixed issues when processing Empire and Napoleon AK xml files.
- Fixed rare CTD when updating a table.
- Fixed incorrect path being set for automatically detected games.
- Fixed missing error message about the 'Rescue PackFile' feature.
- Fixed environment files being optimized away from map packs by the optimizer.
- Fixed "Update schema from AK" failing to find relations specified in TWaD_relationships when updating schemas.
- Fixed unit editor's window being too big and not scrollable.
- Fixed unit editor failing to load variantmesh files.
- Fixed error in the 3d viewer causing models to not load the rigidmodel editor.
- Fixed Drazhir lazyness on updates (may not work).
- Fixed windows not opening the changelog due to missing associations with md files.
- Fixed a double update triggering when trying to restart RPFM after an update.
Release beta v4.2.106
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
- Implemented Warhammer 3 support in the Unit Editor.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
- Autosaves are only triggered if the pack has been marked as "edited".
- Updated minimal rust version to 1.70.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
- Fixed parent packs not properly initializing their loc data under specific circustances.
- Fixed debug update schema function not properly cleaning invalid schema reference data.
- Fixed issues when processing Empire and Napoleon AK xml files.
- Fixed rare CTD when updating a table.
- Fixed incorrect path being set for automatically detected games.
- Fixed missing error message about the 'Rescue PackFile' feature.
- Fixed environment files being optimized away from map packs by the optimizer.
- Fixed "Update schema from AK" failing to find relations specified in TWaD_relationships when updating schemas.
- Fixed unit editor's window being too big and not scrollable.
- Fixed unit editor failing to load variantmesh files.
- Fixed error in the 3d viewer causing models to not load the rigidmodel editor.
Release beta v4.2.105
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
- Autosaves are only triggered if the pack has been marked as "edited".
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
- Fixed parent packs not properly initializing their loc data under specific circustances.
- Fixed debug update schema function not properly cleaning invalid schema reference data.
- Fixed issues when processing Empire and Napoleon AK xml files.
- Fixed rare CTD when updating a table.
- Fixed incorrect path being set for automatically detected games.
- Fixed missing error message about the 'Rescue PackFile' feature.
Release beta v4.2.104
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
- Fixed parent packs not properly initializing their loc data under specific circustances.
Release beta v4.2.103
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
- Implemented lookup support for filters.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
- Fixed CTD when using the faction painter with a faction with no screen name.
- Fixed lookups not getting loc data from parent packs.
Release beta v4.2.102
Added
- Implemented basic CUF support (lib only).
- Implemented "Add RPFM as a Tool in Runcher" button in settings.
- Implemented support for open specific files in Packs when opening Packs through command line.
- Implemented support for secondary mod paths (like the one in Runcher).
- Implemented support for multi-level lookups.
Changed
- Loose files in /data are now accessible as dependencies.
- Menus are now single-columns on Windows, like they've always been in Linux.
- Columns with lookups are now a bit bigger than the rest to account for the lookups.
- Changelog should now automatically open after an update.
Fixed
- Fixed "Import from AK" not working due to a misplaced index.
- Fixed incorrect icons in anim, font and groupformation files.
Release v4.2.7
Added
- Implemented "Build Startpos" support for all games since Rome 2 (except Warhammer 1).
Changed
- Campaign list in "Build Startpos" now has a consistent order.
- Table profiles are now game specific (if you have profiles, you need to go to "Game Selected/Open RPFM's Config Folder", open the table_profiles folder and move each json to the subfolder of the game you want. If it's not created, create a new profile and RPFM should initialize said folder).
Fixed
- Fixed Build Startpos not properly reporting when a startpos generation failed.
- Fixed CTD when importing a folder from the Assembly Kit.
- Fixed tables in wrong folders when importing their folder from the Assembly Kit.
- Fixed factions tables not getting colour fields in some of their RGB fields.
- Fixed "Open Containing Folder" not working.
- Fixed "New Quick File" sometimes failing on tables if the db folder is uppercased.
- Fixed 99 limit on i64 cells.
- Fixed Sequence cells not correctly converting to/from TSV files.
Release beta v4.2.100
Added
- Implemented "Build Startpos" support for all games since Rome 2 (except Warhammer 1).
Changed
- Campaign list in "Build Startpos" now has a consistent order.
- Table profiles are now game specific (if you have profiles, you need to go to "Game Selected/Open RPFM's Config Folder", open the table_profiles folder and move each json to the subfolder of the game you want. If it's not created, create a new profile and RPFM should initialize said folder).
Fixed
- Fixed Build Startpos not properly reporting when a startpos generation failed.
- Fixed CTD when importing a folder from the Assembly Kit.
- Fixed tables in wrong folders when importing their folder from the Assembly Kit.
- Fixed factions tables not getting colour fields in some of their RGB fields.
- Fixed "Open Containing Folder" not working.
Release v4.2.6
Added
- Implemented "Multi-Folder FilePicker" feature.
- Implemented "Model Renderer" for RigidModels ranging from Rome 2 to Warhammer 3 (by @mr-phazer).
Fixed
- Fixed i64 columns not saving their value on focus out.
- Fixed decompression failing in vanilla files.
Release v4.2.5
Added
- Implemented setting to allow export tsv to export with the alternative (as seen in dave) column order.
- Implemented "Update Anim Ids" feature.
Changed
- Table filters now replace jumplines with or when the filter triggers, not when the text is written.
- "Build Startpos" can be now used with all games since Shogun 2, but it has only really been tested with Warhammer 3, and only Warhammer 3 and Troy have the schema parts needed for it to work.
- Refined diagnostics panel.
- Importing tsv locs from the CLI should no longer require an schema.
Fixed
- Fixed CTD after using "Import from Assembly Kit" in decoder.
- Fixed undo not working on filters.
- Fixed dbg message when opening files.
- Fixed filters not triggering when adding files from another Pack.
- Fixed filters not triggering when adding files from AnimPacks.
- Fixed "Export TSV" not working on dependencies.