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Releases: Frodo45127/rpfm

Release beta v4.2.107

28 Jun 10:08
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Release beta v4.2.107 Pre-release
Pre-release

Added

  • Implemented basic CUF support (lib only).
  • Implemented "Add RPFM as a Tool in Runcher" button in settings.
  • Implemented support for open specific files in Packs when opening Packs through command line.
  • Implemented support for secondary mod paths (like the one in Runcher).
  • Implemented support for multi-level lookups.
  • Implemented lookup support for filters.
  • Implemented Warhammer 3 support in the Unit Editor.
  • Implemented "Invalid Key on Lua Script" diagnostic.

Changed

  • Loose files in /data are now accessible as dependencies.
  • Menus are now single-columns on Windows, like they've always been in Linux.
  • Columns with lookups are now a bit bigger than the rest to account for the lookups.
  • Changelog should now automatically open after an update.
  • Autosaves are only triggered if the pack has been marked as "edited".
  • Updated minimal rust version to 1.70.

Fixed

  • Fixed "Import from AK" not working due to a misplaced index.
  • Fixed incorrect icons in anim, font and groupformation files.
  • Fixed CTD when using the faction painter with a faction with no screen name.
  • Fixed lookups not getting loc data from parent packs.
  • Fixed parent packs not properly initializing their loc data under specific circustances.
  • Fixed debug update schema function not properly cleaning invalid schema reference data.
  • Fixed issues when processing Empire and Napoleon AK xml files.
  • Fixed rare CTD when updating a table.
  • Fixed incorrect path being set for automatically detected games.
  • Fixed missing error message about the 'Rescue PackFile' feature.
  • Fixed environment files being optimized away from map packs by the optimizer.
  • Fixed "Update schema from AK" failing to find relations specified in TWaD_relationships when updating schemas.
  • Fixed unit editor's window being too big and not scrollable.
  • Fixed unit editor failing to load variantmesh files.
  • Fixed error in the 3d viewer causing models to not load the rigidmodel editor.
  • Fixed Drazhir lazyness on updates (may not work).
  • Fixed windows not opening the changelog due to missing associations with md files.
  • Fixed a double update triggering when trying to restart RPFM after an update.

Release beta v4.2.106

20 Jun 06:11
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Release beta v4.2.106 Pre-release
Pre-release

Added

  • Implemented basic CUF support (lib only).
  • Implemented "Add RPFM as a Tool in Runcher" button in settings.
  • Implemented support for open specific files in Packs when opening Packs through command line.
  • Implemented support for secondary mod paths (like the one in Runcher).
  • Implemented support for multi-level lookups.
  • Implemented lookup support for filters.
  • Implemented Warhammer 3 support in the Unit Editor.

Changed

  • Loose files in /data are now accessible as dependencies.
  • Menus are now single-columns on Windows, like they've always been in Linux.
  • Columns with lookups are now a bit bigger than the rest to account for the lookups.
  • Changelog should now automatically open after an update.
  • Autosaves are only triggered if the pack has been marked as "edited".
  • Updated minimal rust version to 1.70.

Fixed

  • Fixed "Import from AK" not working due to a misplaced index.
  • Fixed incorrect icons in anim, font and groupformation files.
  • Fixed CTD when using the faction painter with a faction with no screen name.
  • Fixed lookups not getting loc data from parent packs.
  • Fixed parent packs not properly initializing their loc data under specific circustances.
  • Fixed debug update schema function not properly cleaning invalid schema reference data.
  • Fixed issues when processing Empire and Napoleon AK xml files.
  • Fixed rare CTD when updating a table.
  • Fixed incorrect path being set for automatically detected games.
  • Fixed missing error message about the 'Rescue PackFile' feature.
  • Fixed environment files being optimized away from map packs by the optimizer.
  • Fixed "Update schema from AK" failing to find relations specified in TWaD_relationships when updating schemas.
  • Fixed unit editor's window being too big and not scrollable.
  • Fixed unit editor failing to load variantmesh files.
  • Fixed error in the 3d viewer causing models to not load the rigidmodel editor.

Release beta v4.2.105

25 May 19:03
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Release beta v4.2.105 Pre-release
Pre-release

Added

  • Implemented basic CUF support (lib only).
  • Implemented "Add RPFM as a Tool in Runcher" button in settings.
  • Implemented support for open specific files in Packs when opening Packs through command line.
  • Implemented support for secondary mod paths (like the one in Runcher).
  • Implemented support for multi-level lookups.
  • Implemented lookup support for filters.

Changed

  • Loose files in /data are now accessible as dependencies.
  • Menus are now single-columns on Windows, like they've always been in Linux.
  • Columns with lookups are now a bit bigger than the rest to account for the lookups.
  • Changelog should now automatically open after an update.
  • Autosaves are only triggered if the pack has been marked as "edited".

Fixed

  • Fixed "Import from AK" not working due to a misplaced index.
  • Fixed incorrect icons in anim, font and groupformation files.
  • Fixed CTD when using the faction painter with a faction with no screen name.
  • Fixed lookups not getting loc data from parent packs.
  • Fixed parent packs not properly initializing their loc data under specific circustances.
  • Fixed debug update schema function not properly cleaning invalid schema reference data.
  • Fixed issues when processing Empire and Napoleon AK xml files.
  • Fixed rare CTD when updating a table.
  • Fixed incorrect path being set for automatically detected games.
  • Fixed missing error message about the 'Rescue PackFile' feature.

Release beta v4.2.104

09 May 11:09
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Release beta v4.2.104 Pre-release
Pre-release

Added

  • Implemented basic CUF support (lib only).
  • Implemented "Add RPFM as a Tool in Runcher" button in settings.
  • Implemented support for open specific files in Packs when opening Packs through command line.
  • Implemented support for secondary mod paths (like the one in Runcher).
  • Implemented support for multi-level lookups.
  • Implemented lookup support for filters.

Changed

  • Loose files in /data are now accessible as dependencies.
  • Menus are now single-columns on Windows, like they've always been in Linux.
  • Columns with lookups are now a bit bigger than the rest to account for the lookups.
  • Changelog should now automatically open after an update.

Fixed

  • Fixed "Import from AK" not working due to a misplaced index.
  • Fixed incorrect icons in anim, font and groupformation files.
  • Fixed CTD when using the faction painter with a faction with no screen name.
  • Fixed lookups not getting loc data from parent packs.
  • Fixed parent packs not properly initializing their loc data under specific circustances.

Release beta v4.2.103

08 May 12:03
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Release beta v4.2.103 Pre-release
Pre-release

Added

  • Implemented basic CUF support (lib only).
  • Implemented "Add RPFM as a Tool in Runcher" button in settings.
  • Implemented support for open specific files in Packs when opening Packs through command line.
  • Implemented support for secondary mod paths (like the one in Runcher).
  • Implemented support for multi-level lookups.
  • Implemented lookup support for filters.

Changed

  • Loose files in /data are now accessible as dependencies.
  • Menus are now single-columns on Windows, like they've always been in Linux.
  • Columns with lookups are now a bit bigger than the rest to account for the lookups.
  • Changelog should now automatically open after an update.

Fixed

  • Fixed "Import from AK" not working due to a misplaced index.
  • Fixed incorrect icons in anim, font and groupformation files.
  • Fixed CTD when using the faction painter with a faction with no screen name.
  • Fixed lookups not getting loc data from parent packs.

Release beta v4.2.102

26 Apr 04:26
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Release beta v4.2.102 Pre-release
Pre-release

Added

  • Implemented basic CUF support (lib only).
  • Implemented "Add RPFM as a Tool in Runcher" button in settings.
  • Implemented support for open specific files in Packs when opening Packs through command line.
  • Implemented support for secondary mod paths (like the one in Runcher).
  • Implemented support for multi-level lookups.

Changed

  • Loose files in /data are now accessible as dependencies.
  • Menus are now single-columns on Windows, like they've always been in Linux.
  • Columns with lookups are now a bit bigger than the rest to account for the lookups.
  • Changelog should now automatically open after an update.

Fixed

  • Fixed "Import from AK" not working due to a misplaced index.
  • Fixed incorrect icons in anim, font and groupformation files.

Release v4.2.7

03 Apr 07:17
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Added

  • Implemented "Build Startpos" support for all games since Rome 2 (except Warhammer 1).

Changed

  • Campaign list in "Build Startpos" now has a consistent order.
  • Table profiles are now game specific (if you have profiles, you need to go to "Game Selected/Open RPFM's Config Folder", open the table_profiles folder and move each json to the subfolder of the game you want. If it's not created, create a new profile and RPFM should initialize said folder).

Fixed

  • Fixed Build Startpos not properly reporting when a startpos generation failed.
  • Fixed CTD when importing a folder from the Assembly Kit.
  • Fixed tables in wrong folders when importing their folder from the Assembly Kit.
  • Fixed factions tables not getting colour fields in some of their RGB fields.
  • Fixed "Open Containing Folder" not working.
  • Fixed "New Quick File" sometimes failing on tables if the db folder is uppercased.
  • Fixed 99 limit on i64 cells.
  • Fixed Sequence cells not correctly converting to/from TSV files.

Release beta v4.2.100

07 Mar 04:04
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Release beta v4.2.100 Pre-release
Pre-release

Added

  • Implemented "Build Startpos" support for all games since Rome 2 (except Warhammer 1).

Changed

  • Campaign list in "Build Startpos" now has a consistent order.
  • Table profiles are now game specific (if you have profiles, you need to go to "Game Selected/Open RPFM's Config Folder", open the table_profiles folder and move each json to the subfolder of the game you want. If it's not created, create a new profile and RPFM should initialize said folder).

Fixed

  • Fixed Build Startpos not properly reporting when a startpos generation failed.
  • Fixed CTD when importing a folder from the Assembly Kit.
  • Fixed tables in wrong folders when importing their folder from the Assembly Kit.
  • Fixed factions tables not getting colour fields in some of their RGB fields.
  • Fixed "Open Containing Folder" not working.

Release v4.2.6

16 Feb 07:36
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become_a_patron_button

Added

  • Implemented "Multi-Folder FilePicker" feature.
  • Implemented "Model Renderer" for RigidModels ranging from Rome 2 to Warhammer 3 (by @mr-phazer).

Fixed

  • Fixed i64 columns not saving their value on focus out.
  • Fixed decompression failing in vanilla files.

Release v4.2.5

08 Feb 04:31
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Added

  • Implemented setting to allow export tsv to export with the alternative (as seen in dave) column order.
  • Implemented "Update Anim Ids" feature.

Changed

  • Table filters now replace jumplines with or when the filter triggers, not when the text is written.
  • "Build Startpos" can be now used with all games since Shogun 2, but it has only really been tested with Warhammer 3, and only Warhammer 3 and Troy have the schema parts needed for it to work.
  • Refined diagnostics panel.
  • Importing tsv locs from the CLI should no longer require an schema.

Fixed

  • Fixed CTD after using "Import from Assembly Kit" in decoder.
  • Fixed undo not working on filters.
  • Fixed dbg message when opening files.
  • Fixed filters not triggering when adding files from another Pack.
  • Fixed filters not triggering when adding files from AnimPacks.
  • Fixed "Export TSV" not working on dependencies.