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FudgeRPG Framework for MapTool based on the "[Fate v3] Fate Generic Campaign Framework" by DrVesuvius

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mtFudgeFramework

A generic Fudge RPG Framework for MapTool based on the "[Fate v3] Fate Generic Campaign Framework" by DrVesuvius on the RPtools forums. This project will include the full macroset from version 0.95 of that Framework in a custom campaign (.cmpgn) file.

NOTE: All files in this repository use Unix-style (LF) EOL markers. Adjust your git options accordingly.

Goals

  • Rework existing Fate character sheets into customizable Fudge RPG ones.
  • Rework existing inventory system for usable items, weapons, and other gear.
  • Add various custom Macro Sets for Fudge RPG.
  • Implement a streamlined Action/Resolution combat system based on Fudge RPG rules.
  • Provide useful documentation for GMs.
  • QoL and customizablity improvements? Modularization? Special Tools?

Author's note

I am not an expert. I am new to MapTool in every aspect. Any contributions or comments from more experienced MapTool developers, contributors, macro authors, or GMs would be greatly appreciated.

Copyright

This project is available under the OGL license terms found in the LICENSE.txt file with this project. The contents of this file was largely taken directly from the fudgerpg.com website to comply with their license terms. Additionally, attribution for both the Fate system authors and the original framework author was added to the end of that text.

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FudgeRPG Framework for MapTool based on the "[Fate v3] Fate Generic Campaign Framework" by DrVesuvius

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