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We're a little over a year away from macOS single-assembly support ending, and I haven't seen a lot of movement to get the migration done, so here's a ticket to track that.
In short, the same environment used for iOS/tvOS should also work with macOS, we just need to update the build system ever so slightly:
Note that while we're tracking this here, this issue is not and will not be a blocker for anything at any point, so if the migration doesn't get finished when I drop Mac support on my end, poof, Mac support will be gone just like that. We have a number of Mac developers in the community so this is definitely doable, it just involves updating a lot of boring files in the various repos.
(Somewhat related: Since Visual Studio for Mac is EOL, I'm guessing that will need to be replaced as well...?)
The text was updated successfully, but these errors were encountered:
We're a little over a year away from macOS single-assembly support ending, and I haven't seen a lot of movement to get the migration done, so here's a ticket to track that.
In short, the same environment used for iOS/tvOS should also work with macOS, we just need to update the build system ever so slightly:
Xcode-iOS/
->Xcode/
Xcode-iOS/
->Xcode/
Xcode-iOS/
->Xcode/
Xcode-iOS/
toXcode/
where neededNote that while we're tracking this here, this issue is not and will not be a blocker for anything at any point, so if the migration doesn't get finished when I drop Mac support on my end, poof, Mac support will be gone just like that. We have a number of Mac developers in the community so this is definitely doable, it just involves updating a lot of boring files in the various repos.
(Somewhat related: Since Visual Studio for Mac is EOL, I'm guessing that will need to be replaced as well...?)
The text was updated successfully, but these errors were encountered: