diff --git a/.github/workflows/ci.yml b/.github/workflows/ci.yml index ba591a40d..1baf2629b 100644 --- a/.github/workflows/ci.yml +++ b/.github/workflows/ci.yml @@ -411,6 +411,52 @@ jobs: name: FAudio-SDL3-x64 path: release-x64/FAudio.dll + windows-msvc-clang-SDL3: + name: Windows Clang (MSVC) SDL3 + runs-on: windows-latest + steps: + - uses: actions/checkout@v4 + with: + submodules: true + + - name: Cache SDL + uses: actions/cache@v4 + env: + cache-name: cache-sdl + with: + path: C:\SDL + key: ${{ runner.os }}-build-${{ env.cache-name }} + + - name: Download SDL if not cached + run: | + if (-Not (Test-Path C:\SDL)) + { + Invoke-WebRequest "https://github.com/libsdl-org/SDL/releases/download/preview-$env:SDL3_VERSION/SDL3-devel-$env:SDL3_VERSION-VC.zip" -OutFile C:\SDL.zip + Expand-Archive C:\SDL.zip -DestinationPath C:\ + } + + - name: CMake configure (Debug) + run: | + $env:LDFLAGS = "/LIBPATH:C:\SDL3-$env:SDL3_VERSION\lib\x64 " + cmake -B debug -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Debug ` + -A x64 -T clang-cl ` + -DSDL3_INCLUDE_DIRS="C:\SDL3-$env:SDL3_VERSION\include" ` + -DSDL3_LIBRARIES="SDL3;SDL3main" + + - name: Build (Debug) + run: cmake --build debug + + - name: CMake configure (Release) + run: | + $env:LDFLAGS = "/LIBPATH:C:\SDL2-$env:SDL2_VERSION\lib\x86 " + cmake -B release -G "Visual Studio 17 2022" . -DCMAKE_BUILD_TYPE=Release ` + -A x64 -T clang-cl ` + -DSDL3_INCLUDE_DIRS="C:\SDL3-$env:SDL3_VERSION\include" ` + -DSDL3_LIBRARIES="SDL3;SDL3main" + + - name: Build (Release) + run: cmake --build release + macos-SDL3: name: macOS (Universal) SDL3 runs-on: macos-latest