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Releases: FAForever/Neroxis-Map-Generator

NeroxisGen_1.4.0

07 Mar 15:01
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Change to a style based generation process
Reduce plateau height
Reduce stranded teammate occurrence
Increase max number of mexes for team games
reduce minimum number of expansions for team games
add num-gen paramter and preview folder parameter
hard check options string by length of arguments

NeroxisGen_1.3.6

23 Feb 13:56
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Bring back decals

NeroxisGen_1.3.5

23 Feb 00:41
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Increase 10km map variance
Remove expansion marker on spawns

NeroxisGen_1.3.4

19 Feb 14:21
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Fix 5km asymmetry
Decouple types of reclaim
improve 20km waterways

NeroxisGen_1.3.3

14 Feb 04:34
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Harden generation time encryption

NeroxisGen_1.3.2

14 Feb 03:32
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Reduce chance of unbuildable hydros

NeroxisGen_1.3.1

13 Feb 17:40
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Increase 5km variation
Change pathing inits to make more islands
reduce chance of water only 10km
decrease plateau height
change plateau spawning to reduce accidental ramps

NeroxisGen_1.3.0

06 Feb 19:50
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Guarantee path between teams
Add middle lake as possible
Rework terrain generation to allow more path variation
Increase 5km and 20km variation and quality
Remove obnoxious ice decal
increase t3 land wreck spacing
make t2 navy factory spawn only near shore

NeroxisGen_1.2.14

26 Jan 03:46
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Remove missing decal

NeroxisGen_1.2.13

26 Jan 03:03
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Increase terrain roughness
Add biome specific decals
Increase large team mex count on 20km
Reduce ramp occurence