Extrude features based on their attributes.
Extrusion is the process of stretching a flat, 2D shape vertically to create a 3D object in a scene. For example, you can extrude building polygons by a height value to create three-dimensional building shapes.
Press the button to switch between using population density and total population for extrusion. Higher extrusion directly corresponds to higher attribute values.
- Create a
ServiceFeatureTable
from a URL. - Create a feature layer from the service feature table.
- Make sure to set the rendering mode to dynamic.
- Apply a
SimpleRenderer
to the feature layer. - Set
ExtrusionMode
of render,renderer.SceneProperties.ExtrusionMode = SceneProperties.ExtrusionMode.BaseHeight
. - Set extrusion expression of renderer,
renderer.SceneProperties.ExtrusionExpression = "[POP2007]/ 10"
.
- ExtrusionExpression
- ExtrusionMode
- FeatureLayer
- SceneProperties
- ServiceFeatureTable
- SimpleRenderer
3D, extrude, extrusion, extrusion expression, height, renderer, scene