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JavaFX support #5

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Zomis opened this issue Mar 2, 2015 · 4 comments
Open

JavaFX support #5

Zomis opened this issue Mar 2, 2015 · 4 comments

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@Zomis
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Zomis commented Mar 2, 2015

As Java 8 got released, the popularity of Swing has decreased and the popularity of JavaFX has increased. Are there any plans on supporting JavaFX 8 ? (If not, consider this a request to do so)

@NathanSweet
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There isn't currently. I've not had a chance to play with JavaFX. While
Swing has some nice things about it, it isn't the greatest UI toolkit, so
my expectations for JavaFX are pretty low. Given some of the radical things
it has, I can't justify spending time on it right now. A PR would be nice
though!

FWIW, I use libgdx's scene2d.ui for UIs. For example, Spine:
http://esotericsoftware.com/

On Tue, Mar 3, 2015 at 12:11 AM, Simon Forsberg [email protected]
wrote:

As Java 8 got released, the popularity of Swing has decreased and the
popularity of JavaFX has increased. Are there any plans on supporting
JavaFX 8 ? (If not, consider this a request to do so)


Reply to this email directly or view it on GitHub
#5.

@Zomis
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Zomis commented Mar 2, 2015

My expectations for JavaFX are pretty high, and I have used it quite a bit already. Seems like only four classes needs to be written for this (plus additional test class). I might look into this, if you are lucky.

Interesting thought to use the scene2d.ui for all kinds of UIs, I do love libgdx a lot and use it for many things, but don't think I will use it for JavaFX projects.

@EudyContreras
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Ive created side scrollers and other 2d games using javaFX. I have had a great experience with it and i find the performance to be great, It would indeed be awesome to be able to use spine along side javaFX!

@chengenzhao
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Weve created 2d games and other desktop applications using javaFX. We have had a great experience with it and i find the performance to be great, It would indeed be awesome to be able to use spine along side javaFX!

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