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Depth output #39

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stalkerrush opened this issue Feb 19, 2023 · 1 comment
Open

Depth output #39

stalkerrush opened this issue Feb 19, 2023 · 1 comment

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@stalkerrush
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Hi,

May I know whether the depth in the demo correspond to the z value in camera coordinates or the length of the ray hitting the surface? I also see you distinguish between z-buffer depth and Euclidean depth, would you mind elaborate a bit on the difference between them?

Thanks!

@jingyibo123
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Euclidean depth is the ray distance from point to camera center
z-buffer depth is the point to plane distance from point to camera Z-plane
I think in the SLAM community the former is often called 'distance', the latter 'depth'.

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