A rogue-like CLI game written in C++.
The game grid is 21 x 10. This is because the algorithm reads data from maze.txt
. If one is willing, they can make their own maze and supplant it with their own maze.txt
and pass it is as an argument.
The structure of the game grid is as follows: - 0 is a walkable tile. - 1 is a wall. - 2 is the starting spawn point. - 3 is the end goal/objective. - 4 are enemies (avoid unless you want to die!).
make
make run
#or
./Game.out