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Tic-Tac-Toe game written in 6502 assembly for the NES.

Requirements:

After cloning the repo we type ./make.bat on Windows or make on Linux/macOS. Then, we open main.nes file. If you downloaded the release version, there is no need to use make. Just open the file in FCEUX.

Controls

  • Start (enter by default) - begin the game (works only in the title screen)
  • Arrows - movement of selection arrow on the board
  • A (F key by default) - place X or O

Screenshots

Title Screen Gameplay

Missing features

Win counter only works up to ten wins - after that it breaks. I wanted to fix it at first but implementing sprite update based on decimal value sounds crazy hard and I'm really tired of assembly.

Another thing is that after detecting a winning position, the board is cleared almost immediately. There should be some pause, maybe animation and information about who won. But I belive the counter is enough in this case.

Sources

Materials I used for learning while making this project:

For anyone interested in editing graphical files, excellent choices are:

This software is made for Windows, but can be opened on MacOS and Linux using Wine.

Contact

If you want to use my code or create a similar project - whether it is for university or for hobby, feel free to contact me. I'm no expert on this, but I know the learning curve of assembly is really steep, so I can definitely help get you started.

Project made as a part of the "Computer Architecture 2" course organized by Wroclaw University of Science and Technology.