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Drakania Engine

Drakania Engine is made with intention to help new scripters with making their own servers for Gothic 2 Online.

The package aims to contain functions from single-player and utilizing the G2O's possibilities to it's fullest, synchronizing the information between client and server in a vanilla-friendly way. That means, for example, if you don't want to create your own GUIs for stats or journal, you can just use the one that already exists client-side in the base game.

dEngine doesn't require any outside modules or frameworks, since it already contains:

I want to make it VERY CLEAR that:

  • It is still in development, but I'd rather push it as it is now rather than wait and wait. Maybe I will make a wiki, maybe I won't, who knows.
  • This is NOT a gamemode. It's a framework that's supposed to HELP with making a gamemode.
  • Every change that shouldn't be considered default/vanilla (eg. stamina, professions) or features that block the customization (eg. forced loot tables) will NEVER be in this repository. It can be in an eventual fork or a gamemode though.

How to setup

Clone the code repo

git clone https://github.com/DamianQualshy/DEngine
cd DEngine

Initiate Submodules

git submodule update --init --recursive
git submodule update --remote --force

Download the 0.3.0 server files and place them in the cloned repo directory, then import the engine in config.xml file

	<!-- Submodules -->
		<import src="Submodules/import.xml" />

	<!-- dEngine -->
		<import src="dEngine/import.xml" />
	
	<!-- Server -->
		<!-- Import your scripts here -->

Add the required modules to the config.xml file of your server. You don't need to download them manually.

<module src="LocalStorage.dll" type="client" />
<module src="sq_bass.dll" type="client" />

Make sure you're using latest MySQL module, and for your operating system of choice

<module src="MySQL.x64.dll" type="server" /> <!-- Windows 64-bit -->

Before your first launch make sure everything is properly set up, following this setup and the Server manual articles on Gothic 2 Online Docs. For any problems or possible ideas please leave an issue or create a fork to implement the patch yourself.

Features

  • Hero Class (Player, NPC)
  • Server-side Inventory
  • Chat (Default)
  • NPC AI (Modified Bimbol example)
  • Waynet
  • NPC Roaming (WIP)
  • Journal
  • Dialogues (WIP)
  • Calendar
  • Seasons
  • MySQL Wrapper
  • Events for AreaManager
  • Map split into Chunks

To-Do

  • NPC Routines
  • Trading
  • Quest System(?)

Optional Features (and Tools)

  • GUI Creator in real time
  • World Builder
  • Admin Control Panel
  • Player Settings
  • Placing NPCs in-game
  • God Mode
  • Flying/K spam

Structure

├── dEngine/
│   ├── Client/
│   │   ├── CChat.nut
│   │   ├── CLocalPlayer.nut
│   │   ├── CPlayerList.nut
│   │   ├── Calendar.nut
│   │   ├── Client.nut
│   │   ├── Functions/
│   │   │   ├── Dialoge.nut
│   │   │   ├── Journal.nut
│   ├── Server/
│   │   ├── AI/
│   │   │   ├── base.nut
│   │   │   ├── behaviour/
│   │   │   │   ├── agressive/
│   │   │   │   │   ├── humanoid.nut
│   │   │   │   │   ├── monster.nut
│   │   │   │   ├── agressive.nut
│   │   │   │   ├── neutral.nut
│   │   │   ├── helpers.nut
│   │   │   ├── routines/
│   │   │   │   ├── stand.nut
│   │   │   │   ├── task.nut
│   │   │   ├── state.nut
│   │   │   ├── update.nut
│   │   │   ├── waynet.nut
│   │   ├── Calendar.nut
│   │   ├── Functions/
│   │   │   ├── Dialoge.nut
│   │   │   ├── Journal.nut
│   │   │   ├── Utility/
│   │   │   │   ├── FileCheck.nut
│   │   │   │   ├── Log.nut
│   │   ├── HeroClass/
│   │   │   ├── NPC.nut
│   │   │   ├── Player.nut
│   │   │   ├── Prototype.nut
│   │   ├── Inventory.nut
│   │   ├── MySQL.nut
│   │   ├── Server.nut
│   ├── Shared/
│   │   ├── Class/
│   │   │   ├── Chunk.nut
│   │   │   ├── DialogeManager.nut
│   │   ├── Config.nut
│   │   ├── Constants.nut
│   │   ├── Functions/
│   │   ├── PacketMessages/
│   │   │   ├── Calendar.nut
│   │   │   ├── Dialogue.nut
│   │   │   ├── Journal.nut
│   │   ├── Tables/
│   │   │   ├── Seasons.nut
│   │   ├── Utility/
│   │   │   ├── Convert.nut
│   │   │   ├── Position.nut
├── Submodules/
│   ├── BASSWrapper/
│   ├── Overrides/
│   ├── areamanager/
│   ├── bpackets/
│   ├── gui-framework/
│   ├── inventory/
│   ├── tween.nut/
├── Server/

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