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script.js
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script.js
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// The width and height of the captured photo. We will set the
// width to the value defined here, but the height will be
// calculated based on the aspect ratio of the input stream.
// var width = 370; // We will scale the photo width to this
// var height = 0; // This will be computed based on the input stream
// |streaming| indicates whether or not we're currently streaming
// video from the camera. Obviously, we start at false.
var streaming = false;
// The various HTML elements we need to configure or control. These
// will be set by the startup() function.
var video = null;
var photo = null;
var startbutton = null;
var canvas = null;
function startup() {
video = document.getElementById('video');
startbutton = document.getElementById('startbutton');
navigator.mediaDevices.getDisplayMedia({video: true, audio: false})
.then((stream)=> {
video.srcObject = stream;
video.play();
video.setAttribute('autopictureinpicture',true);
})
.catch((err)=> {
console.log("An error occurred: " + err);
});
video.addEventListener('suspend', savepdf);
function savepdf(){
console.log('Video is Waiting Mode');
const output=document.getElementById("output");
console.log(output);
html2pdf().from(output).set({margin: 1}).save();
}
// video.addEventListener('canplay',(ev)=>{
// if (!streaming) {
// height = video.videoHeight / (video.videoWidth/width);
// // Firefox currently has a bug where the height can't be read from
// // the video, so we will make assumptions if this happens.
// if (isNaN(height)) {
// height = width / (4/3);
// }
// // video.setAttribute('width', width);
// // video.setAttribute('height', height);
// // canvas.setAttribute('width', width);
// // canvas.setAttribute('height', height);
// streaming = true;
// }
// }, false);
startbutton.addEventListener('click', (ev)=>{
takepicture();
// ev.preventDefault();
}, false);
// clearphoto();
}
// Fill the photo with an indication that none has been
// captured.
// function clearphoto() {
// var context = canvas.getContext('2d');
// context.fillStyle = "#AAA";
// context.fillRect(0, 0, canvas.width, canvas.height);
// var data = canvas.toDataURL('image/png');
// photo.setAttribute('src', data);
// }
// Capture a photo by fetching the current contents of the video
// and drawing it into a canvas, then converting that to a PNG
// format data URL. By drawing it on an offscreen canvas and then
// drawing that to the screen, we can change its size and/or apply
// other changes before drawing it.
function takepicture() {
canvas = document.createElement("canvas");
var context = canvas.getContext('2d');
// if (width && height) {
canvas.width = Math.round(.9* screen.width) ;
canvas.height = Math.round(canvas.width/video.videoWidth*video.videoHeight);
console.log(canvas)
context.drawImage(video,0,0,canvas.width, canvas.height);
var output=document.getElementById("output");
output.appendChild(canvas);
// var data = canvas.toDataURL('image/png');
// photo.setAttribute('src', data);
// } else{
// clearphoto();
// }
}
// Set up our event listener to run the startup process
// once loading is complete.
window.addEventListener('load', startup, false);