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I noticed that when accessing Playlist Tags in iterations on a debug build would work fine, but on a production build it would crash the app.
The way I was able to solve this was by setting
Swift compiler code generation optimize level: None
Which I fear has an impact on performance. Is this known at all?
The text was updated successfully, but these errors were encountered:
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I noticed that when accessing Playlist Tags in iterations on a debug build would work fine, but on a production build it would crash the app.
The way I was able to solve this was by setting
Swift compiler code generation optimize level: None
Which I fear has an impact on performance. Is this known at all?
The text was updated successfully, but these errors were encountered: