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Implement multiplayer game settings #155

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ChrisNeedham24 opened this issue Sep 22, 2024 · 0 comments
Open

Implement multiplayer game settings #155

ChrisNeedham24 opened this issue Sep 22, 2024 · 0 comments
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enhancement New feature or request

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@ChrisNeedham24
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First and foremost, this would involve turn timers. I imagine this being done client-side, where a timer starts on the client as soon as the turn starts and then just automatically sends an EndTurnEvent to the game server once the time has elapsed.

What other settings could we have? Open to ideas on this one.

@ChrisNeedham24 ChrisNeedham24 added the enhancement New feature or request label Sep 22, 2024
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