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FAQ.md

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FAQ

Frequently asked usage questions and answers.

Reporting issues

If you observe any issues or bugs, please check the log files in logs/<timestamp>/simserver.log and logs/<timestamp>/simulator.log to and include them in a new issue that you open on the github repository.

Sensor configuration

Setting the field of view for camera sensors

The fov parameter in config/sensors.yml controls the vertical field of view. The horizontal field of view is determined by the aspect ratio of the image and the vertical field of view.

Getting semantic segmentation masks

To obtain observations of per-pixel object or room category labels, you can use the objectType or roomType sensor types respectively (enabled through --sensor objectType or --sensor roomType). Object and room instance masks (unique id for each instance) are provided through the objectId and roomId sensors. To use objectType or roomType sensors please set the category-to-index mapping through the --objecttypes_file and --roomtypes_file arguments. Predefined mappings for SUNCG are available in minos/server/node_modules/sstk/server/static/data/suncg/objectTypes.csv and minos/server/node_modules/sstk/server/static/data/suncg/roomTypes.csv respectively. The category index and instance index masks can be combined to obtain category instance masks. The room instance index mask roomId is a linearized index of room node id x_y in ascending sorted order of x+y starting from index 1 (index 0 corresponds to none).

Getting shortest path to goal and navigation map data

Information about the shortest path is given at each step in ["observation"]["measurements"]["shortest_path_to_goal"]. If the map sensor is enabled (through --sensors map) then there will also be data in ["observation"]["map"] giving a top-down image view of the environment, and the shortest path from the current agent position to the goal.

Common questions

How do I control what sensors are enabled?

The observations parameter defined in minos/config/sim_config.py controls which sensor types will return data on each step. You can control which of these sensors are enabled using the command line arguments --depth or --sensors, or alternatively set the observations parameter directly in sim_config.py.

How can I run headless on a server?

It is possible to run the code on machines without a full X server session using the xvfb-run tool. See https://github.com/stackgl/headless-gl#how-can-headless-gl-be-used-on-a-headless-linux-machine for details. You can prefix command calls to the simulator with xvfb-run in this way: e.g., NODE_BASE_URL=~\work xvfb-run -s "-ac -screen 0 1280x1024x24" python3 demo.py --env_config objectgoal_suncg_mf . If you still have issues, check that the LIBGL_ALWAYS_INDIRECT environment variable is not defined. If it is defined, you can use unset LIBGL_ALWAYS_INDIRECT to undefine it. A detailed discussion of this problem is in minosworld#5. In case you ecounter problems, please run xvfb-run -s "-ac -screen 0 1280x1024x24" xvinfo and/or xvfb-run -s "-ac -screen 0 1280x1024x24" glxinfo and follow up by reporting these outputs and your overall machine configuration in that github issue.

Where are the train/val/test splits defined and how are episodes sampled?

The splits are stored as part of the presampled episode files in minos/data/episodes_states.suncg.csv.bz2 and minos/data/episodes_states.mp3d.csv.bz2. To set the split from which episodes will be picked, you can either pass an episode_schedule parameter to the RoomSimulator constructor, or use the set_episode_schedule call to the RoomSimulator. The strings train, val, and test are the three valid options, and they will correspondingly select the subset of episodes for the given split (from the above two files by default, or other episode_states files if you set the states_file parameter to a different file). You can further restrict the episodes that will be used by a particular RoomSimulator through the episode_filter parameter in the env config files. This is an arbitrary python function that can check the value of any of the columns in the episode_states csv files and return a boolean for whether the episode should be included. For example, you can filter on sceneId and roomId to select only episodes in a specific house and room.

Common issues/errors

I get an error about data

Please check that you define the $NODE_BASE_URL environment variable and that it points to the parent directory containing the extracted suncg and mp3d datasets.

I get an error from the socketIO_client package

We actually use our own fork of the python socketIO client package to fix issues with binary mode transport. Confirm that when you run pip install -r requirements.txt our fork of the package is downloaded and installed. It should be listed as https://github.com/msavva/socketIO-client-2/zipball/master . If you still get errors from the socketIO_client package, try to clone the code from the repository, and install it manually using pip3 install -e /path/to/socketIO-client-2. This issue has been observed primarily on systems with anaconda installations.

I get a symbol lookup error on a machine with an nvidia GPU

This is due to an issue with the precompiled headless-gl nvidia GPU driver. You can resolve this by following the steps in stackgl/headless-gl#65 (comment) . When you obtain a freshly compiled webgl.node file, overwrite the file in node_modules/gl/build/Release/webgl.node with the file rebuilt on your system (copied from headless-gl/build/Release/webgl.node). It is good to check that there are no other copies of the webgl.node file in your minos directory tree that have not been updated.