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scroll_bar.cpp
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scroll_bar.cpp
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// Aseprite UI Library
// Copyright (C) 2019-2022 Igara Studio S.A.
// Copyright (C) 2001-2017 David Capello
//
// This file is released under the terms of the MIT license.
// Read LICENSE.txt for more information.
#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "gfx/size.h"
#include "ui/message.h"
#include "ui/paint_event.h"
#include "ui/scroll_bar.h"
#include "ui/theme.h"
namespace ui {
using namespace gfx;
// Internal stuff shared by all scroll-bars (as the user cannot move
// two scroll-bars at the same time).
int ScrollBar::m_wherepos = 0;
int ScrollBar::m_whereclick = 0;
ScrollBar::ScrollBar(int align, ScrollableViewDelegate* delegate)
: Widget(kViewScrollbarWidget)
, m_delegate(delegate)
, m_thumbStyle(nullptr)
, m_barWidth(0)
, m_pos(0)
, m_size(0)
{
setAlign(align);
initTheme();
}
void ScrollBar::setPos(int pos)
{
if (m_pos != pos) {
m_pos = pos;
invalidate();
}
}
void ScrollBar::setSize(int size)
{
if (m_size != size) {
m_size = size;
invalidate();
}
}
void ScrollBar::getScrollBarThemeInfo(int* pos, int* len)
{
getScrollBarInfo(pos, len, nullptr, nullptr);
}
bool ScrollBar::onProcessMessage(Message* msg)
{
#define MOUSE_IN(x1, y1, x2, y2) \
((mousePos.x >= (x1)) && (mousePos.x <= (x2)) && \
(mousePos.y >= (y1)) && (mousePos.y <= (y2)))
switch (msg->type()) {
case kMouseDownMessage: {
gfx::Point mousePos = static_cast<MouseMessage*>(msg)->position();
int x1, y1, x2, y2;
int u1, v1, u2, v2;
bool ret = false;
int pos, len;
getScrollBarThemeInfo(&pos, &len);
m_wherepos = pos;
m_whereclick = (align() & HORIZONTAL) ?
mousePos.x:
mousePos.y;
x1 = bounds().x;
y1 = bounds().y;
x2 = bounds().x2()-1;
y2 = bounds().y2()-1;
u1 = x1 + border().left();
v1 = y1 + border().top();
u2 = x2 - border().right();
v2 = y2 - border().bottom();
Point scroll = m_delegate->viewScroll();
if (align() & HORIZONTAL) {
// in the bar
if (MOUSE_IN(u1+pos, v1, u1+pos+len-1, v2)) {
// capture mouse
}
// left
else if (MOUSE_IN(x1, y1, u1+pos-1, y2)) {
scroll.x -= m_delegate->visibleSize().w/2;
ret = true;
}
// right
else if (MOUSE_IN(u1+pos+len, y1, x2, y2)) {
scroll.x += m_delegate->visibleSize().w/2;
ret = true;
}
}
else {
// in the bar
if (MOUSE_IN(u1, v1+pos, u2, v1+pos+len-1)) {
// capture mouse
}
// left
else if (MOUSE_IN(x1, y1, x2, v1+pos-1)) {
scroll.y -= m_delegate->visibleSize().h/2;
ret = true;
}
// right
else if (MOUSE_IN(x1, v1+pos+len, x2, y2)) {
scroll.y += m_delegate->visibleSize().h/2;
ret = true;
}
}
if (ret) {
m_delegate->setViewScroll(scroll);
return ret;
}
setSelected(true);
captureMouse();
// Continue to kMouseMoveMessage handler...
[[fallthrough]];
}
case kMouseMoveMessage:
if (hasCapture()) {
gfx::Point mousePos = static_cast<MouseMessage*>(msg)->position();
int pos, len, bar_size, viewport_size;
getScrollBarInfo(&pos, &len, &bar_size, &viewport_size);
if (bar_size > len) {
Point scroll = m_delegate->viewScroll();
if (align() & HORIZONTAL) {
pos = (m_wherepos + mousePos.x - m_whereclick);
pos = std::clamp(pos, 0, bar_size - len);
scroll.x = (m_size - viewport_size) * pos / (bar_size - len);
}
else {
pos = (m_wherepos + mousePos.y - m_whereclick);
pos = std::clamp(pos, 0, bar_size - len);
scroll.y = (m_size - viewport_size) * pos / (bar_size - len);
}
m_delegate->setViewScroll(scroll);
}
return true;
}
break;
case kMouseUpMessage:
setSelected(false);
releaseMouse();
break;
case kMouseEnterMessage:
case kMouseLeaveMessage:
// TODO add something to avoid this (theme specific stuff)
invalidate();
break;
}
return Widget::onProcessMessage(msg);
}
void ScrollBar::onInitTheme(InitThemeEvent& ev)
{
Widget::onInitTheme(ev);
m_barWidth = theme()->getScrollbarSize();
}
void ScrollBar::onPaint(PaintEvent& ev)
{
gfx::Rect thumbBounds = clientBounds();
if (align() & HORIZONTAL)
getScrollBarThemeInfo(&thumbBounds.x, &thumbBounds.w);
else
getScrollBarThemeInfo(&thumbBounds.y, &thumbBounds.h);
theme()->paintScrollBar(
ev.graphics(), this, style(), thumbStyle(),
clientBounds(), thumbBounds);
}
void ScrollBar::getScrollBarInfo(int *_pos, int *_len, int *_bar_size, int *_viewport_size)
{
int bar_size, viewport_size;
int pos, len;
int border_width;
if (align() & HORIZONTAL) {
bar_size = bounds().w;
viewport_size = m_delegate->visibleSize().w;
border_width = border().height();
}
else {
bar_size = bounds().h;
viewport_size = m_delegate->visibleSize().h;
border_width = border().width();
}
if (m_size <= viewport_size) {
len = bar_size;
pos = 0;
}
else if (m_size > 0) {
len = bar_size * viewport_size / m_size;
len = std::clamp(len, std::min(theme()->getScrollbarSize()*2-border_width, bar_size), bar_size);
pos = (bar_size-len) * m_pos / (m_size-viewport_size);
pos = std::clamp(pos, 0, bar_size-len);
}
else {
len = pos = 0;
}
if (_pos) *_pos = pos;
if (_len) *_len = len;
if (_bar_size) *_bar_size = bar_size;
if (_viewport_size) *_viewport_size = viewport_size;
}
} // namespace ui