Releases: BlueMap-Minecraft/BlueMap
Version 0.5.1-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Changelog:
- Fixed a bug with dimensions not being detected correctly in bukkit-versions
- Fixed a lighting bug that caused bright spots in night-maps
- Fixed a bug where some zip-compressed resources could not be read correctly
- Fixed a bug with caseinsensitive resources
- Tentative fix for an error sometimes appearing during a render (#24)
Version 0.5.1
Targets:
- CLI (Minecraft 1.15.x)
- Bukkit: 1.15.2-R0.1-SNAPSHOT
Changelog:
- Fixed a bug with dimensions not being detected correctly in bukkit-versions
- Fixed a lighting bug that caused bright spots in night-maps
- Fixed a bug where some zip-compressed resources could not be read correctly
- Fixed a bug with caseinsensitive resources
- Tentative fix for an error sometimes appearing during a render (#24)
Version 0.5.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Rewrote the whole UI and added custom shaders to be able to switch between day/night and more!
Upgrading:
This update breaks almost everything from old bluemap-installations!
This means you need to delete all bluemap-related data and restart with a fresh bluemap-installation for a clean upgrade.
Changelog:
- Change the way how light-data is saved to the models to process it with shaders
- Add custom shaders to the web-app
- Rewrite the UI to have a more flexible way of adding new elements and settings
- Add a button to change between day and night
- Make the sky-box shader-generated to be able to change sky color
- Added an info bubble showing coordinates and more when you click or tap at a block
- Added an experimantal overlay showing blocks where mobs can spawn at night based on the light-data
- Added a debug-info option
- Fixed a bug with lighting water with the wrong light-level
- Fixed a bug where sometimes threads are being killed during saving causing corrupted render-files
- Fixed a bug where the wrong imeplementation-type has been sent in metrics
Version 0.5.0
Targets:
- CLI (Minecraft 1.15.x)
- Bukkit: 1.15.2-R0.1-SNAPSHOT
Notes:
Rewrote the whole UI and added custom shaders to be able to switch between day/night and more!
Upgrading:
This update breaks almost everything from old bluemap-installations!
This means you need to delete all bluemap-related data and restart with a fresh bluemap-installation for a clean upgrade.
Changelog:
- Change the way how light-data is saved to the models to process it with shaders
- Add custom shaders to the web-app
- Rewrite the UI to have a more flexible way of adding new elements and settings
- Add a button to change between day and night
- Make the sky-box shader-generated to be able to change sky color
- Added an info bubble showing coordinates and more when you click or tap at a block
- Added an experimantal overlay showing blocks where mobs can spawn at night based on the light-data
- Added a debug-info option
- Fixed a bug with lighting water with the wrong light-level
- Fixed a bug where sometimes threads are being killed during saving causing corrupted render-files
- Fixed a bug where the wrong imeplementation-type has been sent in metrics
Version 0.4.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Updated BlueMap to support Minecraft 1.15 and added chests, signs and beds so they are rendered correctly!
Changelog:
- Added support for minecraft 1.15 chunk formats (biomes are now 3-dimensional)
- Added chests, signs and beds
- Added an optional block-radius argument to the render command
- Added mip-mapping for fully opaque textures
- Improved performance for biome-coloring a bit
- Fixed barrier-blocks being rendered as a missing block on 1.12
- Fixed water in cauldrons being colored green
Version 0.4.0
Targets:
- CLI (Minecraft 1.15.x)
- Bukkit: 1.15.2-R0.1-SNAPSHOT
Notes:
Updated BlueMap to support Minecraft 1.15 and added chests, signs and beds so they are rendered correctly!
Changelog:
- Added support for minecraft 1.15 chunk formats (biomes are now 3-dimensional)
- Added chests, signs and beds
- Added an optional block-radius argument to the render command
- Added mip-mapping for fully opaque textures
- Improved performance for biome-coloring a bit
- Fixed barrier-blocks being rendered as a missing block on 1.12
- Fixed water in cauldrons being colored green
Version 0.3.0-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
- Bukkit: 1.12.2-R0.1-SNAPSHOT
Notes:
Bluemap now supports Bukkit (Spigot), please report any issue you find.
Also the web-app now uses webpack to compile and got many other improvements (thanks to @ewized and @Katrix).
Upgrading:
If you are upgrading from an older version you need to delete the bluemap/web/index.html
so BlueMap updates your web-app!
Changelog:
- Added a bukkit plugin
- Npm and webpack are now used for the web-app (@ewized)
- Added touch-controls and support for mobile devices
- Many code/structure optimizations
- The web-app now only loads highres-tiles if they are really needed
- More performance optimizations on the web-app (@Katrix)
- You can now input coordinates in the web-app to jump somewhere (@ewized)
- Add configuration for the start-point for maps, the default is now on the world-spawn.
- Add configuration for compressing files
- The CLI can now continue a canceled render
- Added ETag and cahce-control headers to the integrated webserver
- Fixed a bug with the map-dropdown
- Fixed a bug where the CLI stops rendering if one map has no changes
- Fixed a bug where the level.dat was not being found for dimensions
- Fixed an error when loading some unsupported resources
Version 0.3.0
Targets:
- CLI (Minecraft 1.13.x - 1.14.x)
- Bukkit: 1.14.4-R0.1-SNAPSHOT
Notes:
Bluemap now supports Bukkit (Spigot), please report any issue you find.
Also the web-app now uses webpack to compile and got many other improvements (thanks to @ewized and @Katrix).
Upgrading:
If you are upgrading from an older version you need to delete the bluemap/web/index.html
so BlueMap updates your web-app!
Changelog:
- Added a bukkit plugin
- Npm and webpack are now used for the web-app (@ewized)
- Added touch-controls and support for mobile devices
- Many code/structure optimizations
- The web-app now only loads highres-tiles if they are really needed
- More performance optimizations on the web-app (@Katrix)
- You can now input coordinates in the web-app to jump somewhere (@ewized)
- Add configuration for the start-point for maps, the default is now on the world-spawn.
- Add configuration for compressing files
- The CLI can now continue a canceled render
- Added ETag and cahce-control headers to the integrated webserver
- Fixed a bug with the map-dropdown
- Fixed a bug where the CLI stops rendering if one map has no changes
- Fixed a bug where the level.dat was not being found for dimensions
- Fixed an error when loading some unsupported resources
Version 0.2.1-mc1.12
Targets:
- CLI (Minecraft 1.12.x)
- SpongeAPI: 7.1.0
Changelog:
- Fixed a concurrency bug that sometimes caused random blocks to be rendered with the missing-block model
Version 0.2.1
Targets:
- CLI (Minecraft 1.13.x - 1.14.x)
Changelog:
- Fixed a concurrency bug that sometimes caused random blocks to be rendered with the
missing-block
model