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Using one-dimensional attributes for positions is fine, but for rotations we would prefer to use quaternions as has been the case in the past. From the official SONATA documentation:
users are strongly encouraged to only use quaternions due to its non ambiguity
Thus we should support multi-dimensional attributes. Alternatively, we could attempt to change the SONATA specification to allow orientation_{w,x,y,z} (I think this would be preferable?)
The text was updated successfully, but these errors were encountered:
I have a strong preference for quaternions (which is an aside).
Breaking out the attribute names reduces confusion, which I'm for, so I think that's a good proposal.
Idle thought: I wonder whether we can always get away with breaking multiple-dimension attributes apart - so far it has been the case, and so far it has always made sense.
Essentially re-opening on #5
Using one-dimensional attributes for positions is fine, but for rotations we would prefer to use quaternions as has been the case in the past. From the official SONATA documentation:
Thus we should support multi-dimensional attributes. Alternatively, we could attempt to change the SONATA specification to allow
orientation_{w,x,y,z}
(I think this would be preferable?)The text was updated successfully, but these errors were encountered: