Make 2.5D isometric game in Unity easy!
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- Automatic sorting 2D isometric tiles and objects
- Sorting objects with single-tile size as well as multiple-tiles size
- Auxiliary functions for converting isometric coordinates into screen coordinates and conversely
- Placing and snapping of objects in the Unity editor
- Physics support! (Colliders, Rigidbodies, Trigger and Collision events, Raycasts)
- Helpful mouse and touch functions
- Custom isometric tile angle, ratio and height
- Mix 2D and 3D support
- Full PlayMaker support
Supports Unity 2019.4 and newer. Full C# source code included.
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- Intersection of isometric objects is not allowed
- Parent-child related isometric objects is not allowed
- Custom Transparency Sort Axis is not supported
- Samples use (CC0 1.0) sprites from kenney.nl
- Samples use (CC BY 4.0) sprites from dragosha.com
- Samples use free models from Honeti's models