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project.godot
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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=4
_global_script_classes=[ {
"base": "Npc",
"class": "Blacksmith",
"language": "GDScript",
"path": "res://scripts/grass_lands/npcs/blacksmith.gd"
}, {
"base": "Node",
"class": "CharacterStats",
"language": "GDScript",
"path": "res://scripts/general/characters/character_stats.gd"
}, {
"base": "KinematicBody2D",
"class": "CharacterTemplate",
"language": "GDScript",
"path": "res://scripts/general/characters/character_template.gd"
}, {
"base": "Sprite",
"class": "CharacterTexture",
"language": "GDScript",
"path": "res://scripts/general/characters/character_texture.gd"
}, {
"base": "Area2D",
"class": "DetectionArea",
"language": "GDScript",
"path": "res://scripts/general/enemies/detection_area.gd"
}, {
"base": "Control",
"class": "Dialog",
"language": "GDScript",
"path": "res://scripts/general/interface/dialog.gd"
}, {
"base": "KinematicBody2D",
"class": "Enemy",
"language": "GDScript",
"path": "res://scripts/general/enemies/enemy.gd"
}, {
"base": "Area2D",
"class": "EnemyHitboxArea",
"language": "GDScript",
"path": "res://scripts/general/enemies/hitbox_area.gd"
}, {
"base": "Sprite",
"class": "EnemyTexture",
"language": "GDScript",
"path": "res://scripts/general/enemies/enemy_texture.gd"
}, {
"base": "CanvasLayer",
"class": "GUI",
"language": "GDScript",
"path": "res://scripts/general/interface/game_user_interface.gd"
}, {
"base": "Node2D",
"class": "GrassLandsLM",
"language": "GDScript",
"path": "res://scripts/grass_lands/management/level.gd"
}, {
"base": "EnemyTexture",
"class": "HedgehogTexture",
"language": "GDScript",
"path": "res://scripts/general/enemies/hedgehog_texture.gd"
}, {
"base": "Area2D",
"class": "HitboxArea",
"language": "GDScript",
"path": "res://scripts/general/characters/hitbox_area.gd"
}, {
"base": "Node2D",
"class": "Npc",
"language": "GDScript",
"path": "res://scripts/grass_lands/npcs/npc.gd"
}, {
"base": "Control",
"class": "QuestContainer",
"language": "GDScript",
"path": "res://scripts/general/interface/quest/quest_container.gd"
}, {
"base": "TextureRect",
"class": "QuestSlot",
"language": "GDScript",
"path": "res://scripts/general/interface/quest/quest_slot.gd"
}, {
"base": "Node",
"class": "Spawn",
"language": "GDScript",
"path": "res://scripts/general/management/spawn.gd"
} ]
_global_script_class_icons={
"Blacksmith": "",
"CharacterStats": "",
"CharacterTemplate": "",
"CharacterTexture": "",
"DetectionArea": "",
"Dialog": "",
"Enemy": "",
"EnemyHitboxArea": "",
"EnemyTexture": "",
"GUI": "",
"GrassLandsLM": "",
"HedgehogTexture": "",
"HitboxArea": "",
"Npc": "",
"QuestContainer": "",
"QuestSlot": "",
"Spawn": ""
}
[application]
config/name="Shadow World"
run/main_scene="res://scenes/grass_lands/management/level.tscn"
config/icon="res://icon.png"
[autoload]
global_info="*res://scripts/general/management/global_info.gd"
[display]
window/size/width=640
window/size/height=360
window/size/test_width=1280
window/size/test_height=720
window/stretch/mode="2d"
window/stretch/aspect="keep"
[importer_defaults]
texture={
"compress/bptc_ldr": 0,
"compress/hdr_mode": 0,
"compress/lossy_quality": 0.7,
"compress/mode": 0,
"compress/normal_map": 0,
"detect_3d": false,
"flags/anisotropic": false,
"flags/filter": false,
"flags/mipmaps": false,
"flags/repeat": 0,
"flags/srgb": 2,
"process/HDR_as_SRGB": false,
"process/fix_alpha_border": true,
"process/invert_color": false,
"process/normal_map_invert_y": false,
"process/premult_alpha": false,
"size_limit": 0,
"stream": false,
"svg/scale": 1.0
}
[input]
ui_left={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":65,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
ui_right={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":68,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
ui_up={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
ui_down={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
, Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":83,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
ui_attack={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
ui_interact={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":69,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
ui_quest={
"deadzone": 0.5,
"events": [ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":81,"physical_scancode":0,"unicode":0,"echo":false,"script":null)
]
}
ui_click={
"deadzone": 0.5,
"events": [ Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"button_mask":0,"position":Vector2( 0, 0 ),"global_position":Vector2( 0, 0 ),"factor":1.0,"button_index":1,"pressed":false,"doubleclick":false,"script":null)
]
}
[physics]
common/enable_pause_aware_picking=true
[rendering]
environment/default_environment="res://default_env.tres"