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Beautify buildings #56

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spassvogel opened this issue Dec 9, 2013 · 1 comment
Open

Beautify buildings #56

spassvogel opened this issue Dec 9, 2013 · 1 comment

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@spassvogel
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I think we can make 'em even nicer by adding shadows, ambient occlusion maps (ao shader images are in the 0ad source)

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