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## [0.1.11](https://github.com/After-The-End-Of-All-Things/game/compare/v0.1.10...v0.1.11) (2023-09-07) | ||
## [0.1.12](https://github.com/After-the-End-of-All-Things/game/compare/v0.1.11...v0.1.12) (2023-09-08) | ||
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### Bug Fixes | ||
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* **combat:** attempt to fix FNF by not ending the fight twice. closes [#128](https://github.com/After-The-End-Of-All-Things/game/issues/128) ([766b23c](https://github.com/After-The-End-Of-All-Things/game/commit/766b23c2c992c7db08d97a9c74cc2248beea02b1)) | ||
* **client:** put version.json in the correct folder. closes [#155](https://github.com/After-the-End-of-All-Things/game/issues/155) ([1bdb25e](https://github.com/After-the-End-of-All-Things/game/commit/1bdb25e0d030e4789a7e2aa0a8ea2132311e1d39)) | ||
* **combat:** actually skip characters who have no turn - no glowing ([3a4ba9a](https://github.com/After-the-End-of-All-Things/game/commit/3a4ba9a201c1e0689ba0569917657faf6fc050be)) | ||
* **combat:** remove invalid fights if they ever occur. closes [#127](https://github.com/After-the-End-of-All-Things/game/issues/127) ([c39e8fb](https://github.com/After-the-End-of-All-Things/game/commit/c39e8fb856c4957784d9d5a7e1bd179c3d76e4b5)) | ||
* **combat:** ui should downscale better for fights. closes [#119](https://github.com/After-the-End-of-All-Things/game/issues/119) ([44957eb](https://github.com/After-the-End-of-All-Things/game/commit/44957eb97ffd226907a1c3fb91f3db70b58c8305)) | ||
* **discoveries:** you can now discover a monster multiple times ([03121d4](https://github.com/After-the-End-of-All-Things/game/commit/03121d4b8f20a66cc6433e4eea15c8c9a3b5fe1e)) | ||
* **inventory:** can take resources when your normal inventory is full ([c4770f1](https://github.com/After-the-End-of-All-Things/game/commit/c4770f1dadab5e58e8d804118a5b46de234a7410)) | ||
* **ui:** when taking an item from explore, the update event is fired correctly. closes [#150](https://github.com/After-the-End-of-All-Things/game/issues/150) ([80cec50](https://github.com/After-the-End-of-All-Things/game/commit/80cec509632cfb35f2ca4b2850e58ea7131d5318)) | ||
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### Features | ||
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* **combat:** use toughness/resistance. closes [#115](https://github.com/After-the-End-of-All-Things/game/issues/115) ([bff0e25](https://github.com/After-the-End-of-All-Things/game/commit/bff0e25c53b95fb67e3c179949df0e12c88d3b82)) | ||
* **explore:** monster formations are weighted ([4929a08](https://github.com/After-the-End-of-All-Things/game/commit/4929a0831b3d16c7d6e645feae029559c7be05df)) | ||
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