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android-skeleton-project

This is the Android Skeleton Project that I use when I start a new project. It contains various utilities, fixes, bolierplate code and stuff that I use regularly and have developed over 5 years of working with Android. It's not meant to be run on the device, so don't try that. It's just a basic architecture with a set of some neat abstractions.

If you will be using this skeleton application for your development, I will be greatful if you could send me a 'thanks' in the way you believe satisfying=) And feel free to send me a message if you need something explained.

Here's a list of things that are in the skeleton: :: architecture that supports both phones and tablets

  • settings.xml in values-sw600dp, values-xlarge and values folders describes if it's a tablet or not

:: all activites go from FragmentActivity with latest Support Library

:: BaseContext implementation available in all Activites and Fragments

  • stores some utility classes, database access, network layer

:: abstract BaseActivity implementation with lots of bolierplate utilites

  • tracking activity state allowing to check it in asyncronous requests
  • basic LoadingOverlay implementation
  • stores Handler to allow posting to UI thread when necessary
  • adds MixPanel and BugSense implementation
  • adds restart method
  • adds generic error dialogs
  • allows to share stored logcat messages
  • adds event debugging for MixPanel and other analytics
  • leaves breadcrumbs for Bugsense

:: abstract BaseFragment implementation

  • Leaves breadcrumbs for Bugsenes
  • stores context
  • solves contentView issue when Fragment.getView() returns support library view wrapper instead of root view

:: abstract BaseDialogFragment implementation

  • similar to BaseFragment
  • applies floating dialog theme
  • solves multiple displaying issues

:: Extended Views

  • WrappedCheckBox - Checkbox wrapped in LinearLayout
  • ExtendedTextView - TextView that knows how to fit text width
  • LoadingOverlay - a basic implementaion to make nice loading overlays
  • BasePopupDialog - base dialog with some basic abilities

:: StaticCache - just a static cache for all project to access it when needed (use carefully)

:: DataManager - class that is usually responsible in initing database and do stuff on data

:: AbstractDataLoader - a neat abstraction on loaders that abstracts away all complex stuff exposing only simple buildList() method - don't recall where I grabbed it

:: Network Layer

  • Retrofit + okHTTP + Jackson combination I use in my projects
  • Jackson converters and helpers
  • Basic Retrofit NetworkManager with caching and timeouts
  • stub for Retorift RestService
  • GenericCallback implementation for Retrofit

:: Data Layer

  • SharedPreferencesCache abstraction on top of generic preferences cache
  • PermanentCache sample that I use in many projects, uses SharedPreferencesCache abtraction leaving only save(), restore() and reset() to implement

:: Amazing SQLiteTable abstraction that abstracts away necessity to remember column indexes. With BasicModel conjunction makes database layer neat and easy to maintain

  • BaseSQLiteDB class with some common database stuff
  • DataSQLiteDB for regular databases with onCreate/onUpgrade methods
  • AssetsSQLiteDB for databases with assets-provided DBs (works with SQLiteAssetsHelper), add to gradle.build: compile 'com.readystatesoftware.sqliteasset:sqliteassethelper:+'

:: BasicModel + DBInterface abstraction that allows to tie Model with database table, adding all database logic into the model class allowing to have everything model-database-related to be in one place.

  • BasicModel generic abstraction to move all model-related db stuff into model
  • SampleModel is an example of how sqlite model can be implemented in the project

:: Utility classes

  • FontUtils - a simple utility that allows to use custom fonts. Can be used with conjunction to ExtendedTextView if necessary to make custom font text views (send me a message if you need an example)
  • IntentParams - I move all params for all Intents into this interface - adds a lot to code readability
  • LoadingManager - an abstraction that if used properly can simpify doing several network request and waiting for thier results on app initialization
  • Logger - just a neat abstraction I use on top of default Log class
  • OnDoneCallback - a generic callback for asyncronous request when you don't want to add another one interface/listener
  • TimeUtils - a utility on top of SimpleDateFormat abstracting some logic away
  • Utils - GlobalLayoutListener abstractions, rounding, setText for any object, initOrRestartLoader, AsyncTasks fixes
  • MD5 - Utility class that allows to calculate and compare MD5 values

:: Facebook SDK library already in :: Picasso, Retrofit, OKhttp, Jackson, Google Play Services, Bugsense, Mixpanel, OkIo, CardView and latest SupportLibrary

:: A set of flat Button styles

:: Release/Beta/Debug build configurations :: Proguard settings for the most common set of libraries